Gerard 7 years ago
commit 2557898104

@ -126,7 +126,7 @@ public:
void next(int n)
{
mControlsIterator.reset(mInBuf + 1); //mClient.audioChannelsIn());
Wrapper::setParams(mParams, mWorld->mVerbosity > 0, mWorld, mControlsIterator,false); // forward on inputs N + audio inputs as params
Wrapper::setParams(mParams, mWorld->mVerbosity > 0, mWorld, mControlsIterator); // forward on inputs N + audio inputs as params
mParams.template constrainParameterValues();
const Unit *unit = this;
for (int i = 0; i < mClient.audioChannelsIn(); ++i)
@ -186,7 +186,7 @@ public:
Wrapper *w = new Wrapper(
world, args); // this has to be on the heap, because it doesn't get destroyed until the async command is done
Wrapper::setParams(w->mParams, false, world, args,true);
Wrapper::setParams(w->mParams, false, world, args);
Result result = validateParameters(w);
if (!result.ok())
@ -390,21 +390,20 @@ public:
impl::FluidSCWrapperBase<Client>::setup(ft, name);
}
static auto& setParams(ParameterSetType& p, bool verbose, World* world, FloatControlsIter& inputs, bool includeFixed)
static auto& setParams(ParameterSetType& p, bool verbose, World* world, FloatControlsIter& inputs, bool constrain = false)
{
//We won't even try and set params if the arguments don't match
if(inputs.size() == C::getParameterDescriptors().count())
{
if(includeFixed) p.template setFixedParameterValues<ControlSetter>(verbose,world,inputs);
p.template setMutableParameterValues<ControlSetter>(verbose, world, inputs);
p.template setParameterValues<ControlSetter>(verbose, world, inputs);
if (constrain)p.template constrainParameterValues();
}
return p;
}
static auto& setParams(ParameterSetType& p, bool verbose, World* world, sc_msg_iter *args,bool includeFixed)
static auto& setParams(ParameterSetType& p, bool verbose, World* world, sc_msg_iter *args)
{
if(includeFixed) p.template setFixedParameterValues<ArgumentSetter>(verbose,world,args);
p.template setMutableParameterValues<ArgumentSetter>(verbose,world, args);
p.template setParameterValues<ArgumentSetter>(verbose,world, args);
return p;
}
};

@ -57,8 +57,8 @@ class SCBufferAdaptor : public NRTBuf, public client::BufferAdaptor
{
public:
// SCBufferAdaptor() = delete;
SCBufferAdaptor(SCBufferAdaptor &) = delete;
SCBufferAdaptor operator=(SCBufferAdaptor &) = delete;
SCBufferAdaptor(const SCBufferAdaptor &) = delete;
SCBufferAdaptor& operator=(const SCBufferAdaptor &) = delete;
SCBufferAdaptor(SCBufferAdaptor&&) = default;
SCBufferAdaptor& operator=(SCBufferAdaptor&&) = default;

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