aadding FluidBufSpectralSHape

nix
Gerard 7 years ago
parent 31ebbf68c3
commit 2798bcd1d7

@ -0,0 +1,24 @@
FluidBufSpectralShape{
*process { arg server, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, features, winSize = 1024, hopSize = -1, fftSize = -1, action;
var maxFFTSize = if (fftSize == -1) {winSize.nextPowerOfTwo} {fftSize};
source = source.asUGenInput;
features = features.asUGenInput;
source.isNil.if {"FluidBufSpectralShape: Invalid source buffer".throw};
features.isNil.if {"FluidBufSpectralShape: Invalid features buffer".throw};
server = server ? Server.default;
//NB For wrapped versions of NRT classes, we set the params for maxima to
//whatever has been passed in language-side (e.g maxFFTSize still exists as a parameter for the server plugin, but makes less sense here: it just needs to be set to a legal value)
forkIfNeeded{
server.sendMsg(\cmd, \BufSpectralShape, source, startFrame, numFrames, startChan, numChans, features, winSize, hopSize, fftSize, maxFFTSize);
server.sync;
features = server.cachedBufferAt(features); features.updateInfo; server.sync;
action.value(features);
};
}
}

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cmake_minimum_required(VERSION 3.3)
get_filename_component(PLUGIN ${CMAKE_CURRENT_LIST_DIR} NAME_WE)
message("Configuring ${PLUGIN}")
set(FILENAME ${PLUGIN}.cpp)
add_library(
${PLUGIN}
MODULE
${FILENAME}
)
target_include_directories(
${PLUGIN} PRIVATE ${CMAKE_CURRENT_LIST_DIR}/../../include
)
target_link_libraries(
${PLUGIN} PRIVATE FLUID_DECOMPOSITION
)
include(${CMAKE_CURRENT_LIST_DIR}/../../scripts/target_post.cmake)

@ -0,0 +1,14 @@
// A tool from the FluCoMa project, funded by the European Research Council (ERC) under the European Unions Horizon 2020 research and innovation programme (grant agreement No 725899)
#include <clients/rt/SpectralShapeClient.hpp>
#include <clients/nrt/FluidNRTClientWrapper.hpp>
#include <FluidSCWrapper.hpp>
static InterfaceTable *ft;
PluginLoad(OfflineFluidDecompositionUGens) {
ft = inTable;
using namespace fluid::client;
makeSCWrapper<NRTSpectralShapeClient>("BufSpectralShape", ft);
}
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