Add FluidDataSetWr
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#pragma once
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#include <algorithms/KDTree.hpp>
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#include <clients/common/FluidBaseClient.hpp>
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#include <clients/common/FluidNRTClientWrapper.hpp>
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#include <clients/common/MessageSet.hpp>
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#include <clients/common/OfflineClient.hpp>
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#include <clients/common/ParameterSet.hpp>
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#include <clients/common/ParameterTypes.hpp>
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#include <clients/common/Result.hpp>
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#include <clients/common/SharedClientUtils.hpp>
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#include <clients/nrt/CommonResults.hpp>
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#include <clients/nrt/DataSetClient.hpp>
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#include <data/FluidDataSet.hpp>
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#include <data/FluidIndex.hpp>
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#include <data/FluidTensor.hpp>
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#include <data/TensorTypes.hpp>
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#include <string>
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namespace fluid {
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namespace client {
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class DataSetWriterClient : public FluidBaseClient, OfflineIn, OfflineOut
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{
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public:
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FLUID_DECLARE_PARAMS(StringParam("label", "Label"),
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BufferParam("buf", "Data Buffer"),
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DataSetClientRef::makeParam("dataSet", "DataSet Name"));
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DataSetWriterClient(ParamSetViewType& p) : mParams(p) {}
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template <typename T>
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Result process(FluidContext&)
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{
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auto& idx = get<0>();
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auto buf = get<1>();
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auto dataset = get<2>().get();
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if (auto datasetPtr = dataset.lock())
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return datasetPtr->addPoint(idx, buf);
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else
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return {Result::Status::kError, "No dataset"};
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}
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};
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using NRTThreadedDataSetWriter =
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NRTThreadingAdaptor<ClientWrapper<DataSetWriterClient>>;
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} // namespace client
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} // namespace fluid
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@ -0,0 +1,12 @@
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FluidDataSetWr : UGen {
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*new1 { |rate,label,buf,dataset,trig,blocking|
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buf ?? {"No input buffer provided".error};
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^super.new1(rate,*(FluidManipulationClient.prServerString(label.asSymbol)
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++buf.asUGenInput++FluidDataSet.asUGenInput(dataset.asSymbol)++trig++blocking));
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}
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*kr { |index, buf, dataset,trig=1|
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^this.new1(\control,index,buf,dataset,trig,1)
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}
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}
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