Set client sampling rate in time for it to be available the first time process is called

include/FluidSCWrapper.hpp
nix
Owen Green 7 years ago
parent a77c46c198
commit 82cc1dc77f

@ -97,6 +97,7 @@ public:
return;
}
mClient.sampleRate(fullSampleRate());
mInputConnections.reserve(mClient.audioChannelsIn());
mOutputConnections.reserve(mClient.audioChannelsOut());
mAudioInputs.reserve(mClient.audioChannelsIn());
@ -116,10 +117,11 @@ public:
for (int i = 0; i < static_cast<int>(mClient.controlChannelsOut()); ++i) { mOutputs.emplace_back(nullptr, 0, 0); }
set_calc_function<RealTime, &RealTime::next>();
Wrapper::getInterfaceTable()->fClearUnitOutputs(this, 1);
mClient.sampleRate(fullSampleRate());
}
@ -137,7 +139,7 @@ public:
{
if (mOutputConnections[i]) mOutputs[i].reset(out(static_cast<int>(i)), 0, fullBufferSize());
}
for (size_t i = 0; i < mClient.controlChannelsOut(); ++i) { mOutputs[i].reset(out(static_cast<int>(i)), 0, 1); }
for (size_t i = 0; i < mClient.controlChannelsOut(); ++i) { mOutputs[i].reset(out(i), 0, 1); }
mClient.process(mAudioInputs, mOutputs);
}

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