Restore setting brute force sample rate to unitialized buffers

nix
Owen Green 5 years ago
parent 1dc3409561
commit 301aa28ef1

@ -56,7 +56,10 @@ public:
SCBufferAdaptor(index bufnum, World* world)
: mBuffer{World_GetNRTBuf(world, static_cast<uint32>(bufnum))}, mBufnum(bufnum), mWorld(world)
{}
{
if (mBuffer && !static_cast<bool>(mBuffer->samplerate))
mBuffer->samplerate = world->mFullRate.mSampleRate;
}
// ~SCBufferAdaptor() { cleanUp(); }

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