|
|
|
|
@ -62,7 +62,7 @@ code::
|
|
|
|
|
|
|
|
|
|
//Preliminaries: we want some audio, a couple of FluidDataSets, some Buffers, a FluidStandardize and a FluidMDS
|
|
|
|
|
(
|
|
|
|
|
~audiofile = File.realpath(FluidBufPitch.class.filenameSymbol).dirname +/+ "../AudioFiles/Tremblay-ASWINE-ScratchySynth-M.wav";
|
|
|
|
|
~audiofile = File.realpath(FluidMDS.class.filenameSymbol).dirname +/+ "../AudioFiles/Tremblay-ASWINE-ScratchySynth-M.wav";
|
|
|
|
|
~raw = FluidDataSet(s);
|
|
|
|
|
~standardized = FluidDataSet(s);
|
|
|
|
|
~reduced = FluidDataSet(s);
|
|
|
|
|
@ -152,7 +152,6 @@ w.front;
|
|
|
|
|
(
|
|
|
|
|
d = ~reducedarray.flop.deepCollect(1, { |x| x.normalize});
|
|
|
|
|
e = ~reducedarray2.flop.deepCollect(1, { |x| x.normalize});
|
|
|
|
|
w = Window("scatter", Rect(128, 64, 200, 200));
|
|
|
|
|
w.drawFunc = {
|
|
|
|
|
Pen.use {
|
|
|
|
|
d[0].size.do{|i|
|
|
|
|
|
|