fdNRTBase: Make a header, put in include, delete old target folder
parent
b8cb37c8b7
commit
159b9c39d9
@ -1,114 +0,0 @@
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####### added the eingenmf
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set(FLUID_DECOMP_DIR ../../fluid_decomposition)
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include_directories(
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"${FLUID_DECOMP_DIR}"
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"${FLUID_DECOMP_DIR}/include"
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"${FLUID_DECOMP_DIR}/3rdparty"
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)
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####### original SC Cmake file starts here
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set(FILENAME "fdNRTBase.cpp") #specify the .cpp file here
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cmake_minimum_required (VERSION 2.8)
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get_filename_component(PROJECT ${FILENAME} NAME_WE) #automatically sets project name from the filename
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message(STATUS "Project name is ${PROJECT}")
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project (${PROJECT})
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include_directories(${SC_PATH}/include/plugin_interface)
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include_directories(${SC_PATH}/include/common)
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include_directories(${SC_PATH}/common)
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set(CMAKE_SHARED_MODULE_PREFIX "")
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if(APPLE OR WIN32)
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set(CMAKE_SHARED_MODULE_SUFFIX ".scx")
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endif()
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option(SUPERNOVA "Build plugins for supernova" OFF)
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if (SUPERNOVA)
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include_directories(${SC_PATH}/external_libraries/nova-tt)
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# actually just boost.atomic
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include_directories(${SC_PATH}/external_libraries/boost)
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include_directories(${SC_PATH}/external_libraries/boost_lockfree)
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include_directories(${SC_PATH}/external_libraries/boost-lockfree)
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endif()
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option(CPP11 "Build with c++11." ON)
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if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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set(CMAKE_COMPILER_IS_CLANG 1)
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endif()
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if(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_COMPILER_IS_CLANG)
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add_definitions(-fvisibility=hidden)
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include (CheckCCompilerFlag)
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include (CheckCXXCompilerFlag)
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CHECK_C_COMPILER_FLAG(-msse HAS_SSE)
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CHECK_CXX_COMPILER_FLAG(-msse HAS_CXX_SSE)
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if (HAS_SSE)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -msse")
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endif()
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if (HAS_CXX_SSE)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse")
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endif()
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CHECK_C_COMPILER_FLAG(-msse2 HAS_SSE2)
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CHECK_CXX_COMPILER_FLAG(-msse2 HAS_CXX_SSE2)
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if (HAS_SSE2)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -msse2")
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endif()
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if (HAS_CXX_SSE2)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse2")
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endif()
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CHECK_C_COMPILER_FLAG(-mfpmath=sse HAS_FPMATH_SSE)
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CHECK_CXX_COMPILER_FLAG(-mfpmath=sse HAS_CXX_FPMATH_SSE)
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if (HAS_FPMATH_SSE)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mfpmath=sse")
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endif()
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if (HAS_CXX_FPMATH_SSE)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mfpmath=sse")
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endif()
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if(NATIVE)
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add_definitions(-march=native)
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endif()
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if(CPP11)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
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if(CMAKE_COMPILER_IS_CLANG)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
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endif()
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endif()
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endif()
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if(MINGW)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mstackrealign")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mstackrealign")
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endif()
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####### added the fluid_decomposition
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add_library(
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${PROJECT}
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MODULE
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${FILENAME}
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"${FLUID_DECOMP_DIR}/3rdparty/HISSTools_FFT/HISSTools_FFT.cpp"
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)
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if(SUPERNOVA)
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add_library(${PROJECT}_supernova MODULE ${FILENAME})
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set_property(TARGET ${PROJECT}_supernova
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PROPERTY COMPILE_DEFINITIONS SUPERNOVA)
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endif()
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add_custom_command(
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TARGET
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${PROJECT}
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POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory "../../release-packaging/${PROJECT}/plugins"
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COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT}> "../../release-packaging/${PROJECT}/plugins"
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)
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target_link_libraries (${PROJECT} "-framework Accelerate")
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@ -1,25 +0,0 @@
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s.reboot
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//Quickie test of buffer allocation working
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//Read a sound file
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a = Buffer.read(s,"/Users/owen/Desktop/denoise_stn/sources/01-mix.wav");
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//Pass buffer to this, along with a rank. It will allocate a new buffer,
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//size it appropriately (in our server code) and return the new object
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f = FDBufferExperiments.allocMatch(s,a,rank:5);
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//Make sure everything is kosher:
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a.query
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f.query
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//Try full async version
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s.reboot
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//Quickie test of buffer allocation working
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//Read a sound file
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a = Buffer.read(s,"/Users/owen/Desktop/denoise_stn/sources/01-mix.wav");
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//Pass buffer to this, along with a rank. It will allocate a new buffer,
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//size it appropriately (in our server code) and return the new object
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f = FDBufferExperiments.allocMatchAsync(s,a,rank:5);
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//Make sure everything is kosher:
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a.query
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f.query
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