[gd_scene format=3 uid="uid://hac4l25a1g7v"] [ext_resource type="Shader" uid="uid://cgfte1tvivngj" path="res://new_shader.gdshader" id="1_gbilv"] [ext_resource type="Script" uid="uid://bfvl27u51p0lf" path="res://character_body_3d.gd" id="2_atw5s"] [sub_resource type="BoxMesh" id="BoxMesh_4127l"] [sub_resource type="CameraTexture" id="CameraTexture_ey7nh"] [sub_resource type="Gradient" id="Gradient_atw5s"] [sub_resource type="GradientTexture2D" id="GradientTexture2D_atw5s"] gradient = SubResource("Gradient_atw5s") [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_atw5s"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_i0stl"] render_priority = 0 shader = ExtResource("1_gbilv") shader_parameter/width = 0.1 shader_parameter/height = 0.1 shader_parameter/gap_x = 0.02 shader_parameter/gap_y = 0.04 shader_parameter/sink = -0.5 shader_parameter/brick = SubResource("CameraTexture_ey7nh") shader_parameter/wall = SubResource("NoiseTexture2D_atw5s") shader_parameter/gap = SubResource("GradientTexture2D_atw5s") shader_parameter/ratio = 0.5 [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_yp6wb"] radius = 0.12158203 height = 0.43318358 [sub_resource type="Environment" id="Environment_yp6wb"] background_mode = 1 background_color = Color(1, 0.5254629, 0.55886984, 1) ambient_light_color = Color(0.71889627, 0.67300373, 0.93241364, 1) [node name="Node3D" type="Node3D" unique_id=367464733] [node name="CSGMesh3D" type="CSGMesh3D" parent="." unique_id=2026853425] transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0) use_collision = true flip_faces = true mesh = SubResource("BoxMesh_4127l") material = SubResource("ShaderMaterial_i0stl") [node name="OmniLight3D" type="OmniLight3D" parent="." unique_id=432683985] [node name="CharacterBody3D" type="CharacterBody3D" parent="." unique_id=287273578] script = ExtResource("2_atw5s") [node name="Camera3D" type="Camera3D" parent="CharacterBody3D" unique_id=871682469] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.53903836) current = true [node name="CollisionShape3D" type="CollisionShape3D" parent="CharacterBody3D" unique_id=1029909573] shape = SubResource("CapsuleShape3D_yp6wb") [node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=1564628371] environment = SubResource("Environment_yp6wb")