This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.
.CHAPTER 2
.CHAPTER_TITLE "Microsound"
.HEADING 1 Microsound
.PP
With conventional sound synthesis methods such as subtractive or FM synthesis, sound is rendered as a periodic waveform, running invariantly for all time. With granular synthesis, sound is composed by particles of sound called grains—10–50 ms bursts of sound (encased in an envelope to avoid clicking). This is a broad category of a variety of synthesis methods, also known as particle synthesis.
.[
dodge
.]
.PP
When I first started exploring the varieties of particle synthesis (microsound), I quickly realized that although many synthesis methods—like wavesets—are well-documented in theory, there’s often a big gap between reading about them and actually getting useful results. Wavesets, in particular, are kind of obscure because they demand more than just knowing the technique: you need to experiment with how you choose your source material, how you cluster segments (like k-set clustering), and how you apply the method creatively.