// A SynthDef without samples, using oscillators and generative modulation ( SynthDef(\fellGenerative, { |out = 0, amp = 0.3, dur = 1, freq = 440| var sig, env, osc1, osc2, noise, mod, freqMod, pan; // Base oscillators osc1 = SinOsc.ar(freq, 0, 0.5); // Sine wave oscillator 1 osc2 = Saw.ar(freq * 2, 0.3); // Saw wave oscillator 2 // Generate white noise noise = WhiteNoise.ar(0.1); // Frequency modulation with LFNoise1 freqMod = LFNoise1.kr(0.1).range(0.9, 1.1); osc1 = osc1 * freqMod; // Modulate osc1's frequency slightly over time // Envelope for smooth start and end of each sound env = EnvGen.kr(Env.perc(0.01, dur), doneAction: 2); // Pan modulation pan = LFNoise1.kr(0.2).range(-1, 1); // Slow panning for stereo movement // Combine the oscillators and noise into a timbre sig = osc1 + osc2 + noise; sig = sig * env * amp; // Apply amplitude envelope // Output the sound with pan control Out.ar(out, Pan2.ar(sqig, pan)); }).add; ) // Generate a complex evolving pattern with rhythmic cycles and modulation ( Pbind( \instrument, \fellGenerative, \amp, Pwhite(0.2, 0.6, inf), // Random amplitude \freq, Pwhite(100, 1000, inf), // Random base frequencies \dur, Pseq([0.3, 0.5, 1, 0.7], inf), // Rhythmic durations \mod, Pwhite(0.2, 1.5, inf) // Random modulation depth for oscillators ).play; )