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41 lines
2.7 KiB
Python
41 lines
2.7 KiB
Python
FluidBufAudioTransport : UGen{
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*new1 { |rate, source1, startFrame1 = 0, numFrames1 = -1, startChan1 = 0, numChans1 = -1, source2, startFrame2 = 0, numFrames2 = -1, startChan2 = 0, numChans2 = -1, destination, interpolation=0.0, bandwidth=255, windowSize = 1024, hopSize = -1, fftSize = -1, trig = 1, blocking=0|
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var maxFFTSize = if (fftSize == -1) {windowSize.nextPowerOfTwo} {fftSize};
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source1.isNil.if {"FluidAudioTransport: Invalid source 1 buffer".throw};
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source2.isNil.if {"FluidAudioTransport: Invalid source 2 buffer".throw};
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source1 = source1.asUGenInput;
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source2 = source2.asUGenInput;
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destination.isNil.if {"FluidAudioTransport: Invalid destination buffer".throw};
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destination = destination.asUGenInput;
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//NB For wrapped versions of NRT classes, we set the params for maxima to
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//whatever has been passed in language-side (e.g maxFFTSize still exists as a parameter for the server plugin, but makes less sense here: it just needs to be set to a legal value)
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^super.new1(rate,source1, startFrame1, numFrames1, startChan1, numChans1, source2, startFrame1, numFrames1, startChan2, numChans2, destination, interpolation, bandwidth, windowSize, hopSize, fftSize, maxFFTSize, trig,blocking)
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}
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*kr { |source1, startFrame1 = 0, numFrames1 = -1, startChan1 = 0, numChans1 = -1, source2, startFrame2 = 0, numFrames2 = -1, startChan2 = 0, numChans2 = -1, destination, interpolation=0.0, bandwidth=255, windowSize = 1024, hopSize = -1, fftSize = -1, trig = 1|
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^this.new1(\control, source1, startFrame1, numFrames1, startChan1, numChans1, source2, startFrame1, numFrames1, startChan2, numChans2, destination, interpolation, bandwidth, windowSize, hopSize, fftSize, trig);
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}
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*process { |server, source1, startFrame1 = 0, numFrames1 = -1, startChan1 = 0, numChans1 = -1, source2, startFrame2 = 0, numFrames2 = -1, startChan2 = 0, numChans2 = -1, destination, interpolation=0.0, bandwidth=255, windowSize = 1024, hopSize = -1, fftSize = -1, action|
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^FluidNRTProcess.new(
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server, this, action, [destination]
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).process(
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source1, startFrame1, numFrames1, startChan1, numChans1, source2, startFrame2, numFrames2, startChan2, numChans2, destination, interpolation, bandwidth, windowSize, hopSize, fftSize
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)
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}
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*processBlocking { |server, source1, startFrame1 = 0, numFrames1 = -1, startChan1 = 0, numChans1 = -1, source2, startFrame2 = 0, numFrames2 = -1, startChan2 = 0, numChans2 = -1, destination, interpolation=0.0, bandwidth=255, windowSize = 1024, hopSize = -1, fftSize = -1, action|
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^FluidNRTProcess.new(
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server, this, action, [destination],blocking:1
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).process(
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source1, startFrame1, numFrames1, startChan1, numChans1, source2, startFrame2, numFrames2, startChan2, numChans2, destination, interpolation, bandwidth, windowSize, hopSize, fftSize
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)
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}
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}
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