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31 lines
2.2 KiB
Python
31 lines
2.2 KiB
Python
FluidBufTransientSlice : UGen{
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*new1 { |rate, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, indices, order = 20, blockSize = 256, padSize = 128, skew = 0, threshFwd = 2, threshBack = 1.1, windowSize = 14, clumpLength = 25, minSliceLength = 1000, doneAction = 0, blocking = 0|
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source = source.asUGenInput;
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indices = indices.asUGenInput;
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source.isNil.if {"FluidBufNoveltySlice: Invalid source buffer".throw};
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indices.isNil.if {"FluidBufNoveltySlice: Invalid features buffer".throw};
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^super.new1(rate, source, startFrame, numFrames, startChan, numChans, indices, order, blockSize, padSize, skew, threshFwd, threshBack, windowSize, clumpLength, minSliceLength, doneAction, blocking);
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}
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*kr { |source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, indices, order = 20, blockSize = 256, padSize = 128, skew = 0, threshFwd = 2, threshBack = 1.1, windowSize = 14, clumpLength = 25, minSliceLength = 1000, doneAction = 0|
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^this.multiNew(\control, source, startFrame, numFrames, startChan, numChans, indices, order, blockSize, padSize, skew, threshFwd, threshBack, windowSize, clumpLength, minSliceLength, doneAction);
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}
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*process { |server, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, indices, order = 20, blockSize = 256, padSize = 128, skew = 0, threshFwd = 2, threshBack = 1.1, windowSize = 14, clumpLength = 25, minSliceLength = 1000, action|
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^FluidNRTProcess.new(
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server, this, action,[indices]
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).process(source, startFrame, numFrames, startChan, numChans, indices, order, blockSize, padSize, skew, threshFwd, threshBack, windowSize, clumpLength, minSliceLength
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);
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}
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*processBlocking { |server, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, indices, order = 20, blockSize = 256, padSize = 128, skew = 0, threshFwd = 2, threshBack = 1.1, windowSize = 14, clumpLength = 25, minSliceLength = 1000, action|
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^FluidNRTProcess.new(
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server, this, action,[indices], blocking: 1
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).process(source, startFrame, numFrames, startChan, numChans, indices, order, blockSize, padSize, skew, threshFwd, threshBack, windowSize, clumpLength, minSliceLength
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);
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}
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}
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