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/*
Part of the Fluid Corpus Manipulation Project (http://www.flucoma.org/)
Copyright 2017-2019 University of Huddersfield.
Licensed under the BSD-3 License.
See license.md file in the project root for full license information.
This project has received funding from the European Research Council (ERC)
under the European Unions Horizon 2020 research and innovation programme
(grant agreement No 725899).
*/
#pragma once
#include "SCBufferAdaptor.hpp"
#include <clients/common/FluidBaseClient.hpp>
#include <clients/nrt/FluidSharedInstanceAdaptor.hpp>
#include <clients/common/Result.hpp>
#include <data/FluidTensor.hpp>
#include <data/TensorTypes.hpp>
#include <FluidVersion.hpp>
#include <SC_PlugIn.hpp>
#include <algorithm>
#include <string>
#include <tuple>
#include <type_traits>
#include <unordered_set>
#include <utility>
#include <vector>
namespace fluid {
namespace client {
template <typename Client>
class FluidSCWrapper;
namespace impl {
template <size_t N, typename T>
struct AssignBuffer
{
void operator()(const typename BufferT::type& p, World* w)
{
if (auto b = static_cast<SCBufferAdaptor*>(p.get())) b->assignToRT(w);
}
};
template <size_t N, typename T>
struct CleanUpBuffer
{
void operator()(const typename BufferT::type& p)
{
if (auto b = static_cast<SCBufferAdaptor*>(p.get())) b->cleanUp();
}
};
// Iterate over kr/ir inputs via callbacks from params object
struct FloatControlsIter
{
FloatControlsIter(float** vals, index N) : mValues(vals), mSize(N) {}
float next() { return mCount >= mSize ? 0 : *mValues[mCount++]; }
void reset(float** vals)
{
mValues = vals;
mCount = 0;
}
index size() const noexcept { return mSize; }
index remain() { return mSize - mCount; }
private:
float** mValues;
index mSize;
index mCount{0};
};
////////////////////////////////////////////////////////////////////////////////
// Real Time Processor
template <typename Client, class Wrapper>
class RealTime : public SCUnit
{
using HostVector = FluidTensorView<float, 1>;
using ParamSetType = typename Client::ParamSetType;
public:
static void setup(InterfaceTable* ft, const char* name)
{
registerUnit<Wrapper>(ft, name);
ft->fDefineUnitCmd(name, "latency", doLatency);
}
static void doLatency(Unit* unit, sc_msg_iter*)
{
float l[]{
static_cast<float>(static_cast<Wrapper*>(unit)->mClient.latency())};
auto ft = Wrapper::getInterfaceTable();
std::stringstream ss;
ss << '/' << Wrapper::getName() << "_latency";
std::cout << ss.str() << std::endl;
ft->fSendNodeReply(&unit->mParent->mNode, -1, ss.str().c_str(), 1, l);
}
RealTime()
: mControlsIterator{mInBuf + mSpecialIndex + 1,
static_cast<index>(mNumInputs) - mSpecialIndex - 1},
mParams{Wrapper::Client::getParameterDescriptors()},
mClient{Wrapper::setParams(static_cast<Wrapper*>(this),
mParams, mWorld->mVerbosity > 0, mWorld,
mControlsIterator, true)}
{}
void init()
{
assert(
!(mClient.audioChannelsOut() > 0 && mClient.controlChannelsOut() > 0) &&
"Client can't have both audio and control outputs");
// If we don't the number of arguments we expect, the language side code is
// probably the wrong version set plugin to no-op, squawk, and bail;
if (mControlsIterator.size() != Client::getParameterDescriptors().count())
{
mCalcFunc = Wrapper::getInterfaceTable()->fClearUnitOutputs;
std::cout
<< "ERROR: " << Wrapper::getName()
<< " wrong number of arguments. Expected "
<< Client::getParameterDescriptors().count() << ", got "
<< mControlsIterator.size()
<< ". Your .sc file and binary plugin might be different versions."
<< std::endl;
return;
}
mClient.sampleRate(fullSampleRate());
mInputConnections.reserve(asUnsigned(mClient.audioChannelsIn()));
mOutputConnections.reserve(asUnsigned(mClient.audioChannelsOut()));
mAudioInputs.reserve(asUnsigned(mClient.audioChannelsIn()));
mOutputs.reserve(asUnsigned(
std::max(mClient.audioChannelsOut(), mClient.controlChannelsOut())));
for (index i = 0; i < mClient.audioChannelsIn(); ++i)
{
mInputConnections.emplace_back(isAudioRateIn(static_cast<int>(i)));
mAudioInputs.emplace_back(nullptr, 0, 0);
}
for (index i = 0; i < mClient.audioChannelsOut(); ++i)
{
mOutputConnections.emplace_back(true);
mOutputs.emplace_back(nullptr, 0, 0);
}
for (index i = 0; i < mClient.controlChannelsOut(); ++i)
{ mOutputs.emplace_back(nullptr, 0, 0); }
mCalcFunc = make_calc_function<RealTime, &RealTime::next>();
Wrapper::getInterfaceTable()->fClearUnitOutputs(this, 1);
}
void next(int)
{
mControlsIterator.reset(mInBuf + mSpecialIndex +
1); // mClient.audioChannelsIn());
Wrapper::setParams(static_cast<Wrapper*>(this),
mParams, mWorld->mVerbosity > 0, mWorld,
mControlsIterator); // forward on inputs N + audio inputs as params
mParams.constrainParameterValues();
const Unit* unit = this;
for (index i = 0; i < mClient.audioChannelsIn(); ++i)
{
if (mInputConnections[asUnsigned(i)])
{ mAudioInputs[asUnsigned(i)].reset(IN(i), 0, fullBufferSize()); }
}
for (index i = 0; i < mClient.audioChannelsOut(); ++i)
{
assert(i <= std::numeric_limits<int>::max());
if (mOutputConnections[asUnsigned(i)])
mOutputs[asUnsigned(i)].reset(out(static_cast<int>(i)), 0,
fullBufferSize());
}
for (index i = 0; i < mClient.controlChannelsOut(); ++i)
{
assert(i <= std::numeric_limits<int>::max());
mOutputs[asUnsigned(i)].reset(out(static_cast<int>(i)), 0, 1);
}
mClient.process(mAudioInputs, mOutputs, mContext);
}
ParamSetType& params()
{
return mParams;
}
private:
std::vector<bool> mInputConnections;
std::vector<bool> mOutputConnections;
std::vector<HostVector> mAudioInputs;
std::vector<HostVector> mOutputs;
FloatControlsIter mControlsIterator;
FluidContext mContext;
protected:
ParamSetType mParams;
Client mClient;
};
////////////////////////////////////////////////////////////////////////////////
/// Non Real Time Processor
/// This is also a UGen, but the main action is delegated off to a worker
/// thread, via the NRT thread. The RT bit is there to allow us (a) to poll our
/// thread and (b) emit a kr progress update
template <typename Client, typename Wrapper>
class NonRealTime : public SCUnit
{
using ParamSetType = typename Client::ParamSetType;
public:
static void setup(InterfaceTable* ft, const char* name)
{
registerUnit<Wrapper>(ft, name);
ft->fDefineUnitCmd(name, "cancel", doCancel);
ft->fDefineUnitCmd(
name, "queue_enabled", [](struct Unit* unit, struct sc_msg_iter* args) {
auto w = static_cast<Wrapper*>(unit);
w->mQueueEnabled = args->geti(0);
w->mFifoMsg.Set(
w->mWorld,
[](FifoMsg* f) {
auto w = static_cast<Wrapper*>(f->mData);
w->mClient.setQueueEnabled(w->mQueueEnabled);
},
nullptr, w);
Wrapper::getInterfaceTable()->fSendMsgFromRT(w->mWorld, w->mFifoMsg);
});
ft->fDefineUnitCmd(
name, "synchronous", [](struct Unit* unit, struct sc_msg_iter* args) {
auto w = static_cast<Wrapper*>(unit);
w->mSynchronous = args->geti(0);
w->mFifoMsg.Set(
w->mWorld,
[](FifoMsg* f) {
auto w = static_cast<Wrapper*>(f->mData);
w->mClient.setSynchronous(w->mSynchronous);
},
nullptr, w);
Wrapper::getInterfaceTable()->fSendMsgFromRT(w->mWorld, w->mFifoMsg);
});
}
/// Penultimate input is the doneAction, final is blocking mode. Neither are
/// params, so we skip them in the controlsIterator
NonRealTime()
: mControlsIterator{mInBuf, index(mNumInputs) - mSpecialIndex - 2},
mParams{Wrapper::Client::getParameterDescriptors()},
mClient{Wrapper::setParams(static_cast<Wrapper*>(this), mParams, mWorld->mVerbosity > 0, mWorld,
mControlsIterator, true)},
mSynchronous{mNumInputs > 2 ? (in0(int(mNumInputs) - 1) > 0) : false}
{}
~NonRealTime()
{
if (mClient.state() == ProcessState::kProcessing)
{
std::cout << Wrapper::getName() << ": Processing cancelled" << std::endl;
Wrapper::getInterfaceTable()->fSendNodeReply(&mParent->mNode, 1, "/done",
0, nullptr);
}
// processing will be cancelled in ~NRTThreadAdaptor()
}
/// No option of not using a worker thread for now
/// init() sets up the NRT process via the SC NRT thread, and then sets our
/// UGen calc function going
void init()
{
mFifoMsg.Set(mWorld, initNRTJob, nullptr, this);
mWorld->ft->fSendMsgFromRT(mWorld, mFifoMsg);
// we want to poll thread roughly every 20ms
checkThreadInterval = static_cast<index>(0.02 / controlDur());
set_calc_function<NonRealTime, &NonRealTime::poll>();
};
/// The calc function. Checks to see if we've cancelled, spits out progress,
/// launches tidy up when complete
void poll(int)
{
out0(0) = mDone ? 1.0f : static_cast<float>(mClient.progress());
if (0 == pollCounter++ && !mCheckingForDone)
{
mCheckingForDone = true;
mWorld->ft->fDoAsynchronousCommand(mWorld, nullptr, Wrapper::getName(),
this, postProcess, exchangeBuffers,
tidyUp, destroy, 0, nullptr);
}
pollCounter %= checkThreadInterval;
}
/// To be called on NRT thread. Validate parameters and commence processing in
/// new thread
static void initNRTJob(FifoMsg* f)
{
auto w = static_cast<Wrapper*>(f->mData);
w->mDone = false;
w->mCancelled = false;
Result result = validateParameters(w);
if (!result.ok())
{
std::cout << "ERROR: " << Wrapper::getName() << ": "
<< result.message().c_str() << std::endl;
return;
}
w->mClient.setSynchronous(w->mSynchronous);
w->mClient.enqueue(w->mParams);
w->mClient.process();
}
/// Check result and report if bad
static bool postProcess(World*, void* data)
{
auto w = static_cast<Wrapper*>(data);
Result r;
ProcessState s = w->mClient.checkProgress(r);
if ((s == ProcessState::kDone || s == ProcessState::kDoneStillProcessing) ||
(w->mSynchronous &&
s == ProcessState::kNoProcess)) // I think this hinges on the fact that
// when mSynchrous = true, this call
// will always be behind process() on
// the command FIFO, so we can assume
// that if the state is kNoProcess, it
// has run (vs never having run)
{
// Given that cancellation from the language now always happens by freeing
// the synth, this block isn't reached normally. HOwever, if someone
// cancels using u_cmd, this is what will fire
if (r.status() == Result::Status::kCancelled)
{
std::cout << Wrapper::getName() << ": Processing cancelled"
<< std::endl;
w->mCancelled = true;
return false;
}
if (!r.ok())
{
std::cout << "ERROR: " << Wrapper::getName() << ": "
<< r.message().c_str() << std::endl;
return false;
}
w->mDone = true;
return true;
}
return false;
}
/// swap NRT buffers back to RT-land
static bool exchangeBuffers(World* world, void* data)
{
return static_cast<Wrapper*>(data)->exchangeBuffers(world);
}
/// Tidy up any temporary buffers
static bool tidyUp(World* world, void* data)
{
return static_cast<Wrapper*>(data)->tidyUp(world);
}
/// Now we're actually properly done, call the UGen's done action (possibly
/// destroying this instance)
static void destroy(World* world, void* data)
{
auto w = static_cast<Wrapper*>(data);
if (w->mDone &&
w->mNumInputs >
2) // don't check for doneAction if UGen has no ins (there should be
// 3 minimum -> sig, doneAction, blocking mode)
{
int doneAction = static_cast<int>(
w->in0(int(w->mNumInputs) -
2)); // doneAction is penultimate input; THIS IS THE LAW
world->ft->fDoneAction(doneAction, w);
return;
}
w->mCheckingForDone = false;
}
static void doCancel(Unit* unit, sc_msg_iter*)
{
static_cast<Wrapper*>(unit)->mClient.cancel();
}
ParamSetType& params()
{
return mParams;
}
private:
static Result validateParameters(NonRealTime* w)
{
auto results = w->mParams.constrainParameterValues();
for (auto& r : results)
{
if (!r.ok()) return r;
}
return {};
}
bool exchangeBuffers(World* world) // RT thread
{
mParams.template forEachParamType<BufferT, AssignBuffer>(world);
// At this point, we can see if we're finished and let the language know (or
// it can wait for the doneAction, but that takes extra time) use replyID to
// convey status (0 = normal completion, 1 = cancelled)
if (mDone)
world->ft->fSendNodeReply(&mParent->mNode, 0, "/done", 0, nullptr);
if (mCancelled)
world->ft->fSendNodeReply(&mParent->mNode, 1, "/done", 0, nullptr);
return true;
}
bool tidyUp(World*) // NRT thread
{
mParams.template forEachParamType<BufferT, impl::CleanUpBuffer>();
return true;
}
template <size_t N, typename T>
struct AssignBuffer
{
void operator()(const typename BufferT::type& p, World* w)
{
if (auto b = static_cast<SCBufferAdaptor*>(p.get())) b->assignToRT(w);
}
};
template <size_t N, typename T>
struct CleanUpBuffer
{
void operator()(const typename BufferT::type& p)
{
if (auto b = static_cast<SCBufferAdaptor*>(p.get())) b->cleanUp();
}
};
FloatControlsIter mControlsIterator;
FifoMsg mFifoMsg;
char* mCompletionMessage = nullptr;
void* mReplyAddr = nullptr;
const char* mName = nullptr;
index checkThreadInterval;
index pollCounter{0};
protected:
ParamSetType mParams;
Client mClient;
bool mSynchronous{true};
bool mQueueEnabled{false};
bool mCheckingForDone{false}; // only write to this from RT thread kthx
bool mCancelled{false};
};
////////////////////////////////////////////////////////////////////////////////
/// An impossible monstrosty
template <typename Client, typename Wrapper>
class NonRealTimeAndRealTime : public RealTime<Client, Wrapper>,
public NonRealTime<Client, Wrapper>
{
static void setup(InterfaceTable* ft, const char* name)
{
RealTime<Client, Wrapper>::setup(ft, name);
NonRealTime<Client, Wrapper>::setup(ft, name);
}
};
////////////////////////////////////////////////////////////////////////////////
//Discovery for clients that need persistent storage (Dataset and friends)
template <typename T>
struct IsPersistent : std::false_type
{};
//TODO: make less tied to current implementation
template <typename T>
struct IsPersistent<NRTThreadingAdaptor<NRTSharedInstanceAdaptor<T>>>
: std::true_type
{};
template<typename,typename, bool>
struct ObjectPersistance;
template<typename Client, typename Wrapper>
struct ObjectPersistance<Client, Wrapper, false>{
void init(){}
static void setup(InterfaceTable*, const char*){}
};
template<typename Client, typename Wrapper>
struct ObjectPersistance<Client,Wrapper, true>
{
template<typename> struct GetSharedType;
template<typename T>
struct GetSharedType<NRTThreadingAdaptor<NRTSharedInstanceAdaptor<T>>>
{
using type = NRTSharedInstanceAdaptor<T>;
};
using SharedType = typename GetSharedType<Client>::type;
using ClientPointer = typename SharedType::ClientPointer;
void init()
{
auto clientRef = getClientPointer(static_cast<Wrapper*>(this));
auto pos = mRegistry.find(clientRef);
if(pos == mRegistry.end()) mRegistry.emplace(clientRef);
}
static void setup(InterfaceTable* ft, const char* name)
{
ft->fDefineUnitCmd(name, "free", [](Unit* unit, sc_msg_iter*)
{
auto clientRef = getClientPointer(static_cast<Wrapper*>(unit));
auto pos = mRegistry.find(clientRef);
if(pos != mRegistry.end()) mRegistry.erase(clientRef);
});
}
private:
static ClientPointer getClientPointer(Wrapper* wrapper)
{
auto& params = wrapper->params();
auto name = params.template get<0>();
return SharedType::lookup(name);
}
static std::unordered_set<ClientPointer> mRegistry;
};
template<typename Client, typename Wrapper>
std::unordered_set<typename ObjectPersistance<Client,Wrapper, true>::ClientPointer>
ObjectPersistance<Client,Wrapper, true>::mRegistry;
// Template Specialisations for NRT/RT
template <typename Client, typename Wrapper, typename NRT, typename RT>
class FluidSCWrapperImpl;
template <typename Client, typename Wrapper>
class FluidSCWrapperImpl<Client, Wrapper, std::true_type, std::false_type>
: public NonRealTime<Client, Wrapper>, public ObjectPersistance<Client,Wrapper,IsPersistent<Client>::value>
{
public:
void init(){
NonRealTime<Client,Wrapper>::init();
ObjectPersistance<Client,Wrapper,IsPersistent<Client>::value>::init();
}
static void setup(InterfaceTable* ft, const char* name){
NonRealTime<Client,Wrapper>::setup(ft,name);
ObjectPersistance<Client,Wrapper,IsPersistent<Client>::value>::setup(ft,name);
}
};
template <typename Client, typename Wrapper>
class FluidSCWrapperImpl<Client, Wrapper, std::false_type, std::true_type>
: public RealTime<Client, Wrapper>, public ObjectPersistance<Client,Wrapper,IsPersistent<Client>::value>
{
public:
void init(){
RealTime<Client,Wrapper>::init();
ObjectPersistance<Client,Wrapper,IsPersistent<Client>::value>::init();
}
static void setup(InterfaceTable* ft, const char* name){
RealTime<Client,Wrapper>::setup(ft,name);
ObjectPersistance<Client,Wrapper,IsPersistent<Client>::value>::setup(ft,name);
}
};
////////////////////////////////////////////////////////////////////////////////
// Make base class(es), full of CRTP mixin goodness
template <typename Client>
using FluidSCWrapperBase = FluidSCWrapperImpl<Client, FluidSCWrapper<Client>,
typename Client::isNonRealTime,
typename Client::isRealTime>;
} // namespace impl
////////////////////////////////////////////////////////////////////////////////
/// The main wrapper
template <typename C>
class FluidSCWrapper : public impl::FluidSCWrapperBase<C>
{
using FloatControlsIter = impl::FloatControlsIter;
template <typename ArgType>
struct ParamReader
{
static const char* oscTagToString(char tag)
{
switch (tag)
{
case 'i': return "integer"; break;
case 'f': return "float"; break;
case 'd': return "double"; break;
case 's': return "string"; break;
case 'b': return "blob"; break;
case 't': return "time tag"; break;
default: return "unknown type";
}
}
static const char* argTypeToString(std::string&)
{
return "string";
}
template <typename T>
static std::enable_if_t<std::is_integral<T>::value, const char*>
argTypeToString(T&)
{
return "integer";
}
template <typename T>
static std::enable_if_t<std::is_floating_point<T>::value, const char*>
argTypeToString(T&)
{
return "float";
}
static const char* argTypeToString(BufferT::type&)
{
return "buffer";
}
static const char* argTypeToString(InputBufferT::type&)
{
return "buffer";
}
template <typename P>
static std::enable_if_t<IsSharedClient<P>::value,const char*>
argTypeToString(P&)
{
return "shared_object"; //not ideal
}
static bool argTypeOK(std::string&, char tag)
{
return tag == 's';
}
template <typename T>
static std::enable_if_t<std::is_integral<T>::value
|| std::is_floating_point<T>::value, bool>
argTypeOK(T&, char tag)
{
return tag == 'i' || tag == 'f' || tag == 'd';
}
static bool argTypeOK(BufferT::type&, char tag)
{
return tag == 'i';
}
static bool argTypeOK(InputBufferT::type&, char tag)
{
return tag == 'i';
}
template <typename P>
static std::enable_if_t<IsSharedClient<P>::value,bool>
argTypeOK(P&, char tag)
{
return tag == 's';
}
static auto fromArgs(FluidSCWrapper*, World*, sc_msg_iter* args, std::string, int)
{
const char* recv = args->gets("");
return std::string(recv ? recv : "");
}
static auto fromArgs(FluidSCWrapper*,World* w, FloatControlsIter& args, std::string, int)
{
// first is string size, then chars
index size = static_cast<index>(args.next());
char* chunk =
static_cast<char*>(FluidSCWrapper::getInterfaceTable()->fRTAlloc(
w, asUnsigned(size + 1)));
if (!chunk)
{
std::cout << "ERROR: " << FluidSCWrapper::getName()
<< ": RT memory allocation failed\n";
return std::string{""};
}
for (index i = 0; i < size; ++i)
chunk[i] = static_cast<char>(args.next());
chunk[size] = 0; // terminate string
return std::string{chunk};
}
template <typename T>
static std::enable_if_t<std::is_integral<T>::value, T>
fromArgs(FluidSCWrapper*,World*, FloatControlsIter& args, T, int)
{
return static_cast<index>(args.next());
}
template <typename T>
static std::enable_if_t<std::is_floating_point<T>::value, T>
fromArgs(FluidSCWrapper*,World*, FloatControlsIter& args, T, int)
{
return args.next();
}
template <typename T>
static std::enable_if_t<std::is_integral<T>::value, T>
fromArgs(FluidSCWrapper*,World*, sc_msg_iter* args, T, int defVal)
{
return args->geti(defVal);
}
template <typename T>
static std::enable_if_t<std::is_floating_point<T>::value, T>
fromArgs(World*, sc_msg_iter* args, T, int)
{
return args->getf();
}
static SCBufferAdaptor* fetchBuffer(FluidSCWrapper* x, World* w, index bufnum)
{
if(bufnum >= w->mNumSndBufs)
{
index localBufNum = bufnum - w->mNumSndBufs;
Graph* parent = static_cast<Unit*>(x)->mParent;
return localBufNum <= parent -> localMaxBufNum ?
new SCBufferAdaptor(parent->mLocalSndBufs + localBufNum,w,true)
: nullptr;
}
else
return bufnum >= 0 ? new SCBufferAdaptor(bufnum, w) : nullptr;
}
static auto fromArgs(FluidSCWrapper* x,World* w, ArgType args, BufferT::type&, int)
{
typename LongT::type bufnum = static_cast<typename LongT::type>(
ParamReader::fromArgs(x, w, args, typename LongT::type(), -1));
return BufferT::type(fetchBuffer(x,w,bufnum));
}
static auto fromArgs(FluidSCWrapper* x,World* w, ArgType args, InputBufferT::type&, int)
{
typename LongT::type bufnum =
static_cast<LongT::type>(fromArgs(x, w, args, LongT::type(), -1));
return InputBufferT::type(fetchBuffer(x,w,bufnum));
}
template <typename P>
static std::enable_if_t<IsSharedClient<P>::value, P>
fromArgs(FluidSCWrapper* x,World* w, ArgType args, P&, int)
{
return {fromArgs(x, w, args, std::string{}, 0).c_str()};
}
};
// Iterate over arguments via callbacks from params object
template <typename ArgType, size_t N, typename T>
struct Setter
{
static constexpr index argSize =
C::getParameterDescriptors().template get<N>().fixedSize;
typename T::type operator()(FluidSCWrapper* x, World* w, ArgType args)
{
// Just return default if there's nothing left to grab
if (args.remain() == 0)
{
std::cout << "WARNING: " << getName()
<< " received fewer parameters than expected\n";
return C::getParameterDescriptors().template makeValue<N>();
}
ParamLiteralConvertor<T, argSize> a;
using LiteralType =
typename ParamLiteralConvertor<T, argSize>::LiteralType;
for (index i = 0; i < argSize; i++)
a[i] = static_cast<LiteralType>(
ParamReader<ArgType>::fromArgs(x, w, args, a[0], 0));
return a.value();
}
};
template <size_t N, typename T>
using ArgumentSetter = Setter<sc_msg_iter*, N, T>;
template <size_t N, typename T>
using ControlSetter = Setter<FloatControlsIter&, N, T>;
// CryingEmoji.png: SC API hides all the useful functions for sending
// replies back to the language with things like, uh, strings and stuff.
// We have Node_SendReply, which assumes you are sending an array of float,
// and must be called only from the RT thread. Thanks.
// So, we do in reverse what the SendReply Ugen does, and parse
// an array of floats as characters in the language. VomitEmoji.png
struct ToFloatArray
{
static index allocSize(typename BufferT::type) { return 1; }
template <typename T>
static std::enable_if_t<
std::is_integral<T>::value || std::is_floating_point<T>::value, index>
allocSize(T)
{
return 1;
}
static index allocSize(std::string s)
{
return asSigned(s.size()) + 1;
} // put null char at end when we send
static index allocSize(FluidTensor<std::string, 1> s)
{
index count = 0;
for (auto& str : s) count += (str.size() + 1);
return count;
}
template <typename T>
static index allocSize(FluidTensor<T, 1> s)
{
return s.size();
}
template <typename... Ts>
static std::tuple<std::array<index, sizeof...(Ts)>, index>
allocSize(std::tuple<Ts...>&& t)
{
return allocSizeImpl(std::forward<decltype(t)>(t),
std::index_sequence_for<Ts...>());
};
template <typename... Ts, size_t... Is>
static std::tuple<std::array<index, sizeof...(Ts)>, index>
allocSizeImpl(std::tuple<Ts...>&& t, std::index_sequence<Is...>)
{
index size{0};
std::array<index, sizeof...(Ts)> res;
(void) std::initializer_list<int>{
(res[Is] = size, size += ToFloatArray::allocSize(std::get<Is>(t)),
0)...};
return std::make_tuple(res,
size); // array of offsets into allocated buffer &
// total number of floats to alloc
};
static void convert(float* f, typename BufferT::type buf)
{
f[0] = static_cast<SCBufferAdaptor*>(buf.get())->bufnum();
}
template <typename T>
static std::enable_if_t<std::is_integral<T>::value ||
std::is_floating_point<T>::value>
convert(float* f, T x)
{
f[0] = static_cast<float>(x);
}
static void convert(float* f, std::string s)
{
std::copy(s.begin(), s.end(), f);
f[s.size()] = 0; // terminate
}
static void convert(float* f, FluidTensor<std::string, 1> s)
{
for (auto& str : s)
{
std::copy(str.begin(), str.end(), f);
f += str.size();
*f++ = 0;
}
}
template <typename T>
static void convert(float* f, FluidTensor<T, 1> s)
{
static_assert(std::is_convertible<T, float>::value,
"Can't convert this to float output");
std::copy(s.begin(), s.end(), f);
}
template <typename... Ts, size_t... Is>
static void convert(float* f, std::tuple<Ts...>&& t,
std::array<index, sizeof...(Ts)> offsets,
std::index_sequence<Is...>)
{
(void) std::initializer_list<int>{
(convert(f + offsets[Is], std::get<Is>(t)), 0)...};
}
};
// So, to handle a message to a plugin we will need to
// (1) Launch the invovation of the message on the SC NRT Queue using FIFO
// Message (2) Run the actual function (maybe asynchronously, in our own
// thread) (3) Launch an asynchronous command to send the reply back (in Stage
// 3)
template <size_t N, typename Ret, typename ArgTuple>
struct MessageDispatch
{
static constexpr size_t Message = N;
FluidSCWrapper* wrapper;
ArgTuple args;
Ret result;
std::string name;
};
// Sets up a single /u_cmd
template <size_t N, typename T>
struct SetupMessage
{
void operator()(const T& message)
{
auto ft = getInterfaceTable();
ft->fDefineUnitCmd(getName(), message.name, launchMessage<N>);
}
};
template <size_t N>
static void launchMessage(Unit* u, sc_msg_iter* args)
{
FluidSCWrapper* x = static_cast<FluidSCWrapper*>(u);
using IndexList =
typename Client::MessageSetType::template MessageDescriptorAt<
N>::IndexList;
launchMessageImpl<N>(x, args, IndexList());
}
template <size_t N, size_t... Is>
static void launchMessageImpl(FluidSCWrapper* x, sc_msg_iter* inArgs,
std::index_sequence<Is...>)
{
using MessageDescriptor =
typename Client::MessageSetType::template MessageDescriptorAt<N>;
using ArgTuple = typename MessageDescriptor::ArgumentTypes;
using ReturnType = typename MessageDescriptor::ReturnType;
using IndexList = typename MessageDescriptor::IndexList;
using MessageData = MessageDispatch<N, ReturnType, ArgTuple>;
auto ft = getInterfaceTable();
void* msgptr = ft->fRTAlloc(x->mWorld, sizeof(MessageData));
MessageData* msg = new (msgptr) MessageData;
msg->name = '/' + Client::getMessageDescriptors().template name<N>();
msg->wrapper = x;
ArgTuple& args = msg->args;
// type check OSC message
std::string tags(inArgs->tags + inArgs->count);
bool willContinue = true;
bool typesMatch = true;
constexpr size_t expectedArgCount = std::tuple_size<ArgTuple>::value;
if(tags.size() > expectedArgCount)
{
std::cout << "WARNING: " << msg->name << " received more arguments than expected (got "
<< tags.size() << ", expect " << expectedArgCount << ")\n";
}
if(tags.size() < expectedArgCount)
{
std::cout << "ERROR: " << msg->name << " received fewer arguments than expected (got "
<< tags.size() << ", expect " << expectedArgCount << ")\n";
willContinue = false;
}
auto tagsIter = tags.begin();
auto tagsEnd = tags.end();
ForEach(args,[&typesMatch,&tagsIter,&tagsEnd](auto& x){
if(tagsIter == tagsEnd)
{
typesMatch = false;
return;
}
char t = *(tagsIter++);
typesMatch = typesMatch && ParamReader<sc_msg_iter*>::argTypeOK(x,t);
});
willContinue = willContinue && typesMatch;
if(!typesMatch)
{
auto& report = std::cout;
report << "ERROR: " << msg->name << " type signature incorrect.\nExpect: (";
size_t i{0};
ForEach(args, [&i](auto& x){
report << ParamReader<sc_msg_iter*>::argTypeToString(x);
if(i < ( expectedArgCount - 1 ) )
{
report << " ,";
}
i++;
});
report << ")\nReceived: (";
i = 0;
for(auto t: tags)
{
report << ParamReader<sc_msg_iter*>::oscTagToString(t);
if( i < ( tags.size() - 1 ) )
{
report << ", ";
}
i++;
}
report << ")\n";
}
if(!willContinue)
{
msg->~MessageData();
ft->fRTFree(x->mWorld, msgptr);
return;
}
///
ForEach(args,[x,&inArgs](auto& arg){
arg = ParamReader<sc_msg_iter*>::fromArgs(x,x->mWorld,inArgs,arg,0);
});
x->mDone = false;
ft->fDoAsynchronousCommand(
x->mWorld, nullptr, getName(), msg,
[](World*, void* data) // NRT thread: invocation
{
MessageData* m = static_cast<MessageData*>(data);
m->result =
ReturnType{invokeImpl<N>(m->wrapper, m->args, IndexList{})};
if (!m->result.ok())
printResult(m->wrapper, m->result);
return true;
},
[](World* world, void* data) // RT thread: response
{
MessageData* m = static_cast<MessageData*>(data);
MessageDescriptor::template forEachArg<typename BufferT::type,
impl::AssignBuffer>(m->args,
world);
if(m->result.status() != Result::Status::kError)
messageOutput(m->wrapper, m->name, m->result);
else
{
auto ft = getInterfaceTable();
ft->fSendNodeReply(&m->wrapper->mParent->mNode,
-1, m->name.c_str(),0, nullptr);
}
return true;
},
nullptr, // NRT Thread: No-op
[](World* w, void* data) // RT thread: clean up
{
MessageData* m = static_cast<MessageData*>(data);
m->~MessageData();
getInterfaceTable()->fRTFree(w, data);
},
0, nullptr);
}
template <size_t N, typename ArgsTuple, size_t... Is> // Call from NRT
static decltype(auto) invokeImpl(FluidSCWrapper* x, ArgsTuple& args,
std::index_sequence<Is...>)
{
return x->mClient.template invoke<N>(x->mClient, std::get<Is>(args)...);
}
template <typename T> // call from RT
static void messageOutput(FluidSCWrapper* x, const std::string& s,
MessageResult<T>& result)
{
auto ft = getInterfaceTable();
// allocate return values
index numArgs = ToFloatArray::allocSize(static_cast<T>(result));
float* values = static_cast<float*>(
ft->fRTAlloc(x->mWorld, asUnsigned(numArgs) * sizeof(float)));
// copy return data
ToFloatArray::convert(values, static_cast<T>(result));
ft->fSendNodeReply(&x->mParent->mNode, -1, s.c_str(),
static_cast<int>(numArgs), values);
}
static void messageOutput(FluidSCWrapper* x, const std::string& s,
MessageResult<void>&)
{
auto ft = getInterfaceTable();
ft->fSendNodeReply(&x->mParent->mNode, -1, s.c_str(), 0, nullptr);
}
template <typename... Ts>
static void messageOutput(FluidSCWrapper* x, const std::string& s,
MessageResult<std::tuple<Ts...>>& result)
{
auto ft = getInterfaceTable();
std::array<index, sizeof...(Ts)> offsets;
index numArgs;
std::tie(offsets, numArgs) =
ToFloatArray::allocSize(static_cast<std::tuple<Ts...>>(result));
float* values = static_cast<float*>(
ft->fRTAlloc(x->mWorld, asUnsigned(numArgs) * sizeof(float)));
ToFloatArray::convert(values, std::tuple<Ts...>(result), offsets,
std::index_sequence_for<Ts...>());
ft->fSendNodeReply(&x->mParent->mNode, -1, s.c_str(),
static_cast<int>(numArgs), values);
}
static void doVersion(Unit*, sc_msg_iter*)
{
std::cout << "Fluid Corpus Manipualtion Toolkit version " << fluidVersion()
<< std::endl;
}
public:
using Client = C;
using ParameterSetType = typename C::ParamSetType;
FluidSCWrapper() { impl::FluidSCWrapperBase<Client>::init(); }
static const char* getName(const char* setName = nullptr)
{
static const char* name = nullptr;
return (name = setName ? setName : name);
}
static InterfaceTable* getInterfaceTable(InterfaceTable* setTable = nullptr)
{
static InterfaceTable* ft = nullptr;
return (ft = setTable ? setTable : ft);
}
static void setup(InterfaceTable* ft, const char* name)
{
getName(name);
getInterfaceTable(ft);
impl::FluidSCWrapperBase<Client>::setup(ft, name);
Client::getMessageDescriptors().template iterate<SetupMessage>();
ft->fDefineUnitCmd(name, "version", doVersion);
}
static auto& setParams(FluidSCWrapper* x, ParameterSetType& p, bool verbose, World* world,
FloatControlsIter& inputs, bool constrain = false)
{
//TODO: Regain this robustness if possible?
// We won't even try and set params if the arguments don't match
// if (inputs.size() == C::getParameterDescriptors().count())
// {
p.template setParameterValues<ControlSetter>(verbose, x, world, inputs);
if (constrain) p.constrainParameterValues();
// }
// else
// {
// std::cout << "ERROR: " << getName()
// << ": parameter count mismatch. Perhaps your binary plugins "
// "and SC sources are different versions"
// << std::endl;
// }
return p;
}
static void printResult(FluidSCWrapper* x, Result& r)
{
if (!x) return;
switch (r.status())
{
case Result::Status::kWarning: {
if (x->mWorld->mVerbosity > 0)
std::cout << "WARNING: " << r.message().c_str() << '\n';
break;
}
case Result::Status::kError: {
std::cout << "ERROR: " << r.message().c_str() << '\n';
break;
}
case Result::Status::kCancelled: {
std::cout << "Task cancelled\n" << '\n';
break;
}
default: {
}
}
}
};
template <typename Client>
void makeSCWrapper(const char* name, InterfaceTable* ft)
{
FluidSCWrapper<Client>::setup(ft, name);
}
} // namespace client
} // namespace fluid