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679 lines
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C++

#pragma once
#include "SCBufferAdaptor.hpp"
#include <clients/common/FluidBaseClient.hpp>
#include <clients/common/Result.hpp>
#include <data/FluidTensor.hpp>
#include <data/TensorTypes.hpp>
#include <SC_PlugIn.hpp>
#include <algorithm>
#include <string>
#include <tuple>
#include <type_traits>
#include <utility>
#include <vector>
namespace fluid {
namespace client {
template <typename Client>
class FluidSCWrapper;
namespace impl {
// Iterate over kr/ir inputs via callbacks from params object
struct FloatControlsIter
{
FloatControlsIter(float **vals, size_t N)
: mValues(vals)
, mSize(N)
{}
float next() { return mCount >= mSize ? 0 : *mValues[mCount++]; }
void reset(float **vals)
{
mValues = vals;
mCount = 0;
}
size_t size() const noexcept { return mSize; }
private:
float **mValues;
size_t mSize;
size_t mCount{0};
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Real Time Processor
template <typename Client, class Wrapper>
class RealTime : public SCUnit
{
using HostVector = FluidTensorView<float, 1>;
using ParamSetType = typename Client::ParamSetType;
// using Client = typename Wrapper::ClientType;
public:
static void setup(InterfaceTable *ft, const char *name)
{
registerUnit<Wrapper>(ft, name);
ft->fDefineUnitCmd(name, "latency", doLatency);
}
static void doLatency(Unit *unit, sc_msg_iter*)
{
float l[]{static_cast<float>(static_cast<Wrapper *>(unit)->mClient.latency())};
auto ft = Wrapper::getInterfaceTable();
std::stringstream ss;
ss << '/' << Wrapper::getName() << "_latency";
std::cout << ss.str() << '\n';
ft->fSendNodeReply(&unit->mParent->mNode, -1, ss.str().c_str(), 1, l);
}
RealTime()
: mControlsIterator{mInBuf + mSpecialIndex + 1,static_cast<size_t>(static_cast<ptrdiff_t>(mNumInputs) - mSpecialIndex - 1)}
, mParams{Wrapper::Client::getParameterDescriptors()}
, mClient{Wrapper::setParams(mParams,mWorld->mVerbosity > 0, mWorld, mControlsIterator,true)}
{}
void init()
{
assert(!(mClient.audioChannelsOut() > 0 && mClient.controlChannelsOut() > 0) &&
"Client can't have both audio and control outputs");
//If we don't the number of arguments we expect, the language side code is probably the wrong version
//set plugin to no-op, squawk, and bail;
if(mControlsIterator.size() != Client::getParameterDescriptors().count())
{
mCalcFunc = Wrapper::getInterfaceTable()->fClearUnitOutputs;
std::cout << "ERROR: " << Wrapper::getName() << " wrong number of arguments. Expected "
<< Client::getParameterDescriptors().count() << ", got " << mControlsIterator.size()
<< ". Your .sc file and binary plugin might be different versions." << std::endl;
return;
}
mClient.sampleRate(fullSampleRate());
mInputConnections.reserve(mClient.audioChannelsIn());
mOutputConnections.reserve(mClient.audioChannelsOut());
mAudioInputs.reserve(mClient.audioChannelsIn());
mOutputs.reserve(std::max(mClient.audioChannelsOut(), mClient.controlChannelsOut()));
for (int i = 0; i < static_cast<int>(mClient.audioChannelsIn()); ++i)
{
mInputConnections.emplace_back(isAudioRateIn(i));
mAudioInputs.emplace_back(nullptr, 0, 0);
}
for (int i = 0; i < static_cast<int>(mClient.audioChannelsOut()); ++i)
{
mOutputConnections.emplace_back(true);
mOutputs.emplace_back(nullptr, 0, 0);
}
for (int i = 0; i < static_cast<int>(mClient.controlChannelsOut()); ++i) { mOutputs.emplace_back(nullptr, 0, 0); }
mCalcFunc = make_calc_function<RealTime, &RealTime::next>();
Wrapper::getInterfaceTable()->fClearUnitOutputs(this, 1);
}
void next(int)
{
mControlsIterator.reset(mInBuf + 1); //mClient.audioChannelsIn());
Wrapper::setParams(mParams, mWorld->mVerbosity > 0, mWorld, mControlsIterator); // forward on inputs N + audio inputs as params
mParams.constrainParameterValues();
const Unit *unit = this;
for (size_t i = 0; i < mClient.audioChannelsIn(); ++i)
{
if (mInputConnections[i]) mAudioInputs[i].reset(IN(i), 0, fullBufferSize());
}
for (size_t i = 0; i < mClient.audioChannelsOut(); ++i)
{
if (mOutputConnections[i]) mOutputs[i].reset(out(static_cast<int>(i)), 0, fullBufferSize());
}
for (size_t i = 0; i < mClient.controlChannelsOut(); ++i) { mOutputs[i].reset(out(static_cast<int>(i)), 0, 1); }
mClient.process(mAudioInputs, mOutputs,mContext);
}
private:
std::vector<bool> mInputConnections;
std::vector<bool> mOutputConnections;
std::vector<HostVector> mAudioInputs;
std::vector<HostVector> mOutputs;
FloatControlsIter mControlsIterator;
FluidContext mContext;
protected:
ParamSetType mParams;
Client mClient;
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/// Non Real Time Processor
/// This is also a UGen, but the main action is delegated off to a worker thread, via the NRT thread.
/// The RT bit is there to allow us (a) to poll our thread and (b) emit a kr progress update
template <typename Client, typename Wrapper>
class NonRealTime: public SCUnit
{
using ParamSetType = typename Client::ParamSetType;
public:
static void setup(InterfaceTable *ft, const char *name)
{
registerUnit<Wrapper>(ft, name);
ft->fDefineUnitCmd(name, "cancel", doCancel);
}
/// Final input is the doneAction, not a param, so we skip it in the controlsIterator
NonRealTime() :
mControlsIterator{mInBuf,static_cast<size_t>(mNumInputs == 0 ? 0 : static_cast<ptrdiff_t>(mNumInputs) - mSpecialIndex - 1)}
, mParams{Wrapper::Client::getParameterDescriptors()}
, mClient{Wrapper::setParams(mParams,mWorld->mVerbosity > 0, mWorld, mControlsIterator,true)}
{}
/// No option of not using a worker thread for now
/// init() sets up the NRT process via the SC NRT thread, and then sets our UGen calc function going
void init()
{
mClient.setSynchronous(false);
mFifoMsg.Set(mWorld, initNRTJob, nullptr, this);
mWorld->ft->fSendMsgFromRT(mWorld,mFifoMsg);
//we want to poll thread roughly every 20ms
checkThreadInterval = static_cast<size_t>(0.02 / controlDur());
set_calc_function<NonRealTime, &NonRealTime::poll>();
};
/// The calc function. Checks to see if we've cancelled, spits out progress, launches tidy up when complete
void poll(int)
{
// if(!mClient.done())
// {
out0(0) = static_cast<float>(mClient.progress());
// }
// else {
if(0 == pollCounter++)
{
mWorld->ft->fDoAsynchronousCommand(mWorld, nullptr, Wrapper::getName(), this,
postProcess, exchangeBuffers, tidyUp, destroy,
0, nullptr);
}
pollCounter %= checkThreadInterval;
// if(mClient.state() == kDone)
// mDone = true;
// mCalcFunc = mWorld->ft->fClearUnitOutputs;
// if(!mDone)
// }
}
static void nop(Unit*, int) {}
/// To be called on NRT thread. Validate parameters and commence processing in new thread
static void initNRTJob(FifoMsg* f)
{
auto w = static_cast<Wrapper*>(f->mData);
w->mDone = false;
Result result = validateParameters(w);
if (!result.ok())
{
std::cout << "ERROR: " << Wrapper::getName() << ": " << result.message().c_str() << std::endl;
// w->mDone = true;
return;
}
w->mClient.process();
}
/// Check result and report if bad
static bool postProcess(World*, void *data)
{
auto w = static_cast<Wrapper*>(data);
Result r;
ProcessState s = w->mClient.checkProgress(r);
if(s==ProcessState::kDone || s==ProcessState::kDoneStillProcessing)
{
w->mDone = true;
if(r.status() == Result::Status::kCancelled)
{
std::cout << Wrapper::getName() << ": Processing cancelled \n";
return false;
}
if(!r.ok())
{
std::cout << "ERROR: " << Wrapper::getName() << ": " << r.message().c_str() << '\n';
return false;
}
return true;
}
return false;
}
/// swap NRT buffers back to RT-land
static bool exchangeBuffers(World *world, void *data) { return static_cast<Wrapper *>(data)->exchangeBuffers(world); }
/// Tidy up any temporary buffers
static bool tidyUp(World *world, void *data) { return static_cast<Wrapper *>(data)->tidyUp(world); }
/// Now we're actually properly done, call the UGen's done action (possibly destroying this instance)
static void destroy(World* world, void* data)
{
auto w = static_cast<Wrapper*>(data);
if(w->mDone && w->mNumInputs > 0) //don't check for doneAction if UGen has no ins
{
int doneAction = static_cast<int>(w->in0(static_cast<int>(w->mNumInputs - 1)));
if(doneAction >= 2) w->mCalcFunc = nop;
world->ft->fDoneAction(doneAction,w);
}
}
static void doCancel(Unit *unit, sc_msg_iter*)
{
static_cast<Wrapper *>(unit)->mClient.cancel();
}
private:
static Result validateParameters(NonRealTime *w)
{
auto results = w->mParams.constrainParameterValues();
for (auto &r : results)
{
if (!r.ok()) return r;
}
return {};
}
bool exchangeBuffers(World *world)
{
mParams.template forEachParamType<BufferT, AssignBuffer>(world);
return true;
}
bool tidyUp(World *)
{
mParams.template forEachParamType<BufferT, CleanUpBuffer>();
return true;
}
template <size_t N, typename T>
struct AssignBuffer
{
void operator()(const typename BufferT::type &p, World *w)
{
if (auto b = static_cast<SCBufferAdaptor *>(p.get())) b->assignToRT(w);
}
};
template <size_t N, typename T>
struct CleanUpBuffer
{
void operator()(const typename BufferT::type &p)
{
if (auto b = static_cast<SCBufferAdaptor *>(p.get())) b->cleanUp();
}
};
FloatControlsIter mControlsIterator;
FifoMsg mFifoMsg;
char * mCompletionMessage = nullptr;
void * mReplyAddr = nullptr;
const char *mName = nullptr;
size_t checkThreadInterval;
size_t pollCounter{0};
protected:
ParamSetType mParams;
Client mClient;
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/// An impossible monstrosty
template <typename Client, typename Wrapper>
class NonRealTimeAndRealTime : public RealTime<Client, Wrapper>, public NonRealTime<Client, Wrapper>
{
static void setup(InterfaceTable *ft, const char *name)
{
RealTime<Client,Wrapper>::setup(ft, name);
NonRealTime<Client,Wrapper>::setup(ft, name);
}
};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Template Specialisations for NRT/RT
template <typename Client, typename Wrapper, typename NRT, typename RT>
class FluidSCWrapperImpl;
template <typename Client, typename Wrapper>
class FluidSCWrapperImpl<Client, Wrapper, std::true_type, std::false_type>
: public NonRealTime<Client, Wrapper>
{
//public:
// FluidSCWrapperImpl(World* w, sc_msg_iter *args): NonRealTime<Client, Wrapper>(w,args){};
};
template <typename Client, typename Wrapper>
class FluidSCWrapperImpl<Client, Wrapper, std::false_type, std::true_type> : public RealTime<Client, Wrapper>
{};
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Make base class(es), full of CRTP mixin goodness
template <typename Client>
using FluidSCWrapperBase = FluidSCWrapperImpl<Client, FluidSCWrapper<Client>, typename Client::isNonRealTime, typename Client::isRealTime>;
} // namespace impl
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
///The main wrapper
template <typename C>
class FluidSCWrapper : public impl::FluidSCWrapperBase<C>
{
using FloatControlsIter = impl::FloatControlsIter;
template <typename ArgType>
struct ParamReader
{
static auto fromArgs(World *, sc_msg_iter* args, std::string, int)
{
return std::string(args->gets(""));
}
static auto fromArgs(World *, FloatControlsIter& args, LongT::type, int) { return args.next(); }
static auto fromArgs(World *, FloatControlsIter& args, FloatT::type, int) { return args.next(); }
static auto fromArgs(World *, sc_msg_iter* args, LongT::type, int defVal) { return args->geti(defVal); }
static auto fromArgs(World *, sc_msg_iter* args, FloatT::type, int) { return args->getf(); }
static auto fromArgs(World *w, ArgType args, BufferT::type&, int)
{
typename LongT::type bufnum = static_cast<LongT::type>(fromArgs(w, args, LongT::type(), -1));
return BufferT::type(bufnum >= 0 ? new SCBufferAdaptor(bufnum, w) : nullptr);
}
static auto fromArgs(World *w, ArgType args, InputBufferT::type&, int)
{
typename LongT::type bufnum = static_cast<LongT::type>(fromArgs(w, args, LongT::type(), -1));
return InputBufferT::type(bufnum >= 0 ? new SCBufferAdaptor(bufnum, w) : nullptr);
}
};
// Iterate over arguments via callbacks from params object
template <typename ArgType, size_t N, typename T>
struct Setter
{
static constexpr size_t argSize = C::getParameterDescriptors().template get<N>().fixedSize;
typename T::type operator()(World *w, ArgType args)
{
ParamLiteralConvertor<T, argSize> a;
using LiteralType = typename ParamLiteralConvertor<T, argSize>::LiteralType;
for (size_t i = 0; i < argSize; i++)
a[i] = static_cast<LiteralType>(ParamReader<ArgType>::fromArgs(w, args, a[0], 0));
return a.value();
}
};
template <size_t N, typename T>
using ArgumentSetter = Setter<sc_msg_iter*, N, T>;
template <size_t N, typename T>
using ControlSetter = Setter<FloatControlsIter&, N, T>;
//CryingEmoji.png: SC API hides all the useful functions for sending
//replies back to the language with things like, uh, strings and stuff.
//We have Node_SendReply, which assumes you are sending an array of float,
//and must be called only from the RT thread. Thanks.
//So, we do in reverse what the SendReply Ugen does, and parse
//an array of floats as characters in the language. VomitEmoji.png
struct ToFloatArray
{
static size_t allocSize(SCBufferAdaptor*){ return 1; }
static size_t allocSize(double){ return 1; }
static size_t allocSize(float){ return 1; }
static size_t allocSize(intptr_t){ return 1; }
static size_t allocSize(std::string s){ return s.size(); }
static size_t allocSize(FluidTensor<std::string,1> s)
{
size_t count = 0;
for(auto& str: s) count += (str.size() + 1);
return count;
}
template<typename T>
static size_t allocSize(FluidTensor<T,1> s) { return s.size() ; }
static void convert(float* f, SCBufferAdaptor* buf) { f[0] = buf->bufnum(); }
static void convert(float* f, double d) { f[0] = static_cast<float>(d); }
static void convert(float* f, intptr_t i) { f[0] = i; }
static void convert(float* f, std::string s) { std::copy(s.begin(), s.end(), f); }
static void convert(float* f, FluidTensor<std::string,1> s)
{
for(auto& str: s)
{
std::copy(str.begin(), str.end(), f);
f += str.size();
*f++ = 0;
}
}
template<typename T>
static void convert(float* f, FluidTensor<T,1> s)
{
static_assert(std::is_convertible<T,float>::value,"Can't convert this to float output");
std::copy(s.begin(), s.end(), f);
}
};
//So, to handle a message to a plugin we will need to
// (1) Launch the invovation of the message on the SC NRT Queue using FIFO Message
// (2) Run the actual function (maybe asynchronously, in our own thread)
// (3) Launch an asynchronous command to send the reply back (in Stage 3)
template<size_t N, typename Ret, typename ArgTuple>
struct MessageDispatch
{
static constexpr size_t Message = N;
FluidSCWrapper* wrapper;
ArgTuple args;
Ret result;
std::string name;
};
//Sets up a single /u_cmd
template<size_t N, typename T>
struct SetupMessage
{
void operator()(const T& message)
{
auto ft = getInterfaceTable();
ft->fDefineUnitCmd(getName(), message.name, launchMessage<N>);
}
};
template<size_t N>
static void launchMessage(Unit* u,sc_msg_iter* args)
{
FluidSCWrapper* x = static_cast<FluidSCWrapper*>(u);
using IndexList = typename Client::MessageSetType::template MessageDescriptorAt<N>::IndexList;
launchMessageImpl<N>(x,args,IndexList());
}
template<size_t N, size_t...Is>
static void launchMessageImpl(FluidSCWrapper* x,sc_msg_iter* inArgs,std::index_sequence<Is...>)
{
using MessageDescriptor = typename Client::MessageSetType::template MessageDescriptorAt<N>;
using ArgTuple = typename MessageDescriptor::ArgumentTypes;
using ReturnType = typename MessageDescriptor::ReturnType;
using IndexList = typename MessageDescriptor::IndexList;
using MessageData = MessageDispatch<N,ReturnType,ArgTuple>;
auto ft = getInterfaceTable();
void* msgptr = ft->fRTAlloc(x->mWorld,sizeof(MessageData));
MessageData* msg = new(msgptr) MessageData;
ArgTuple& args = msg->args;
(void)std::initializer_list<int>{(std::get<Is>(args) = ParamReader<sc_msg_iter*>::fromArgs(x->mWorld,inArgs,std::get<Is>(args),0),0)...};
msg->name = '/' + Client::getMessageDescriptors().template name<N>();
msg->wrapper = x;
x->mDone = false;
ft->fDoAsynchronousCommand(x->mWorld, nullptr, getName(), msg,
[](World*, void* data) //NRT thread: invocation
{
MessageData* m = static_cast<MessageData*>(data);
m->result = ReturnType{invokeImpl<N>(m->wrapper, m->args, IndexList{})};
if(!m->result.ok())
{
printResult(m->wrapper, m->result);
return false;
}
return true;
},
[](World*, void* data) //RT thread: response
{
MessageData* m = static_cast<MessageData*>(data);
messageOutput(m->wrapper,m->name,m->result);
return true;
}
, nullptr, //NRT Thread: No-op
[](World* w, void* data) //RT thread: clean up
{
getInterfaceTable()->fRTFree(w,data);
},
0, nullptr);
}
template <size_t N, typename ArgsTuple,size_t...Is> //Call from NRT
static decltype(auto) invokeImpl(FluidSCWrapper* x, ArgsTuple& args, std::index_sequence<Is...>)
{
return x->mClient.template invoke<N>(x->mClient,std::get<Is>(args)...);
}
template<typename T> //call from RT
static void messageOutput(FluidSCWrapper* x, const std::string& s, MessageResult<T>& result)
{
auto ft = getInterfaceTable();
//allocate return values
size_t numArgs = ToFloatArray::allocSize(static_cast<T>(result));
float* values = static_cast<float*>(ft->fRTAlloc(x->mWorld,numArgs * sizeof(float)));
//copy return data
ToFloatArray::convert(values,static_cast<T>(result));
ft->fSendNodeReply(&x->mParent->mNode, -1, s.c_str(), static_cast<int>(numArgs), values);
}
static void messageOutput(FluidSCWrapper* x, const std::string& s, MessageResult<void>&)
{
auto ft = getInterfaceTable();
ft->fSendNodeReply(&x->mParent->mNode, -1, s.c_str(), 0, nullptr);
}
public:
using Client = C;
using ParameterSetType = typename C::ParamSetType;
FluidSCWrapper()
{
impl::FluidSCWrapperBase<Client>::init();
}
static const char *getName(const char *setName = nullptr)
{
static const char *name = nullptr;
return (name = setName ? setName : name);
}
static InterfaceTable *getInterfaceTable(InterfaceTable *setTable = nullptr)
{
static InterfaceTable *ft = nullptr;
return (ft = setTable ? setTable : ft);
}
static void setup(InterfaceTable *ft, const char *name)
{
getName(name);
getInterfaceTable(ft);
impl::FluidSCWrapperBase<Client>::setup(ft, name);
Client::getMessageDescriptors().template iterate<SetupMessage>();
}
static auto& setParams(ParameterSetType& p, bool verbose, World* world, FloatControlsIter& inputs, bool constrain = false)
{
//We won't even try and set params if the arguments don't match
if(inputs.size() == C::getParameterDescriptors().count())
{
p.template setParameterValues<ControlSetter>(verbose, world, inputs);
if (constrain)p.constrainParameterValues();
} else {
std::cout << "ERROR: " << getName() << ": parameter count mismatch. Perhaps your binary plugins and SC sources are different versions\n";
//TODO: work out how to bring any further work to a halt
}
return p;
}
static void printResult(FluidSCWrapper* x, Result& r)
{
if (!x) return;
switch (r.status())
{
case Result::Status::kWarning:
{
if(x->mWorld->mVerbosity > 0)
std::cout << "WARNING: " << r.message().c_str() << '\n';
break;
}
case Result::Status::kError:
{
std::cout << "ERROR: " << r.message().c_str() << '\n';
break;
}
case Result::Status::kCancelled:
{
std::cout << "Task cancelled\n" << '\n';
break;
}
default: {
}
}
}
};
template <typename Client>
void makeSCWrapper(const char *name, InterfaceTable *ft)
{
FluidSCWrapper<Client>::setup(ft, name);
}
} // namespace client
} // namespace fluid