FluidBufCompose : UGen { *new1 { |rate, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, gain = 1, destination, destStartFrame = 0, destStartChan = 0, destGain = 0, trig = 1, blocking| source = source.asUGenInput; destination = destination.asUGenInput; source.isNil.if {"FluidBufCompose: Invalid source buffer".throw}; destination.isNil.if {"FluidBufCompose: Invalid destination buffer".throw}; ^super.new1(rate, source, startFrame, numFrames, startChan, numChans, gain, destination, destStartFrame, destStartChan, destGain, trig, blocking); } /* *kr { |source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, gain = 1, destination, destStartFrame = 0, destStartChan = 0, destGain = 0, trig = 1| ^this.multiNew('control', source, startFrame, numFrames, startChan, numChans, gain, destination, destStartFrame, destStartChan, destGain, trig, blocking:1); }*/ *process { |server, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, gain = 1, destination, destStartFrame = 0, destStartChan = 0, destGain = 0, action| ^FluidNRTProcess.new( server, this, action, [destination], blocking:1 ).process( source, startFrame, numFrames, startChan, numChans, gain, destination, destStartFrame, destStartChan, destGain ); } *processBlocking { |server, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, gain = 1, destination, destStartFrame = 0, destStartChan = 0, destGain = 0, action| ^process( source, startFrame, numFrames, startChan, numChans, gain, destination, destStartFrame, destStartChan, destGain ); } }