// FD_BufNMF, an NRT buffer NMF Processor // A tool from the FluCoMa project, funded by the European Research Council (ERC) under the European Union’s Horizon 2020 research and innovation programme (grant agreement No 725899) #include "clients/nrt/BufferComposeNRT.hpp" #include "fdNRTBase.hpp" #include "data/FluidTensor.hpp" #include "clients/common/FluidParams.hpp" #include "SC_PlugIn.h" #include #include static InterfaceTable *ft; namespace fluid { namespace sc{ class BufTransients: public NRTCommandBase { public: using client_type = buf::BufferComposeClient; using NRTCommandBase::NRTCommandBase; ~BufTransients() {} void runCommand(World* world, void* replyAddr, char* completionMsgData, size_t completionMsgSize) { cmd(world, "AsyncBufferCompose", replyAddr, completionMsgData, completionMsgSize); } bool process(World* world) { //sanity check the parameters bool parametersOk; client_type::ProcessModel processModel; std::string whatHappened;//this will give us a message to pass back if param check fails std::tie(parametersOk,whatHappened,processModel) = bufferCompose.sanityCheck(); if(!parametersOk) { Print("fdCompose: %s \n", whatHappened.c_str()); return false; } bufferCompose.process(processModel); mModel = processModel; return true; } bool postProcess(World* world) { static_cast(mModel.dst)->assignToRT(world); return true; } bool postComplete(World* w) { return true; } std::vector& parameters() { return bufferCompose.getParams(); } private: client_type bufferCompose; client_type::ProcessModel mModel; };//class } //namespace sc }//namespace fluid PluginLoad(OfflineFluidDecompositionUGens) { ft = inTable; registerCommand(ft, "BufCompose"); fluid::sc::printCmd(ft,"BufCompose","FDCompose"); }