####### original SC Cmake file starts here cmake_minimum_required(VERSION 3.3) set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) # get_filename_component(PROJECT ${CMAKE_SOURCE_DIR} NAME_WE) #automatically sets project name from the filename # message(STATUS "Project name is ${PROJECT}") # project (${PROJECT}) project (fluid_decomposition_supercollider LANGUAGES CXX) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -pedantic") option(SUPERNOVA "Build plugins for supernova" OFF) MACRO(SUBDIRLIST result curdir) FILE(GLOB children RELATIVE ${curdir} ${curdir}/*) SET(dirlist "") FOREACH(child ${children}) IF(IS_DIRECTORY ${curdir}/${child}) LIST(APPEND dirlist ${child}) ENDIF() ENDFOREACH() SET(${result} ${dirlist}) ENDMACRO() get_filename_component(FLUIDPATH ${FLUID_DECOMP_PATH} ABSOLUTE) message(${FLUIDPATH}) # if (NOT DEFINED ${FLUID_DECOMP_PATH}) # message(FATAL_ERROR "Please set the path to the fluid_decomposition sources with -DFLUID_DECOMP_PATH=") # endif() if (NOT (EXISTS "${FLUIDPATH}/build/fluid_decomposition-exports.cmake")) message(FATAL_ERROR "Can't find the fluid_decomposition CMake targets file at ${FLUIDPATH}/build/fluid_decomposition-expors.cmake. Please go to ${FLUIDPATH}/build and run CMake") endif() include("${FLUIDPATH}/build/fluid_decomposition-exports.cmake") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/release-packaging/plugins") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}") set(CMAKE_SHARED_MODULE_PREFIX "") if(APPLE OR WIN32) set(CMAKE_SHARED_MODULE_SUFFIX ".scx") endif() SUBDIRLIST(PROJECT_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/src) foreach (project_dir ${PROJECT_DIRS}) if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/src/${project_dir}/CMakeLists.txt") message("Generating: ${project_dir}") add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/src/${project_dir}) endif () endforeach ()