FluidBufSines{ *process { arg server, srcBufNum, startAt = 0, nFrames = -1, startChan = 0, nChans = -1, sineBufNum, resBufNum, bw = 76, thresh = 0.7, minTrackLen = 15, magWeight = 0.1, freqWeight = 1, winSize = 1024, hopSize = -1, fftSize = -1, action; var maxFFTSize = if (fftSize == -1) {winSize.nextPowerOfTwo} {fftSize}; srcBufNum = srcBufNum.asUGenInput; sineBufNum = sineBufNum.asUGenInput; resBufNum = resBufNum.asUGenInput; if(srcBufNum.isNil) {Error("Invalid Buffer").format(thisMethod.name, this.class.name).throw}; server = server ? Server.default; sineBufNum = sineBufNum ? -1; resBufNum = resBufNum ? -1; //NB For wrapped versions of NRT classes, we set the params for maxima to //whatever has been passed in language-side (e.g maxFFTSize still exists as a parameter for the server plugin, but makes less sense here: it just needs to be set to a legal value) forkIfNeeded{ server.sendMsg(\cmd, \BufSines, srcBufNum, startAt, nFrames, startChan, nChans, sineBufNum, resBufNum, bw, thresh, minTrackLen, magWeight, freqWeight, winSize, hopSize, fftSize, maxFFTSize); server.sync; if (sineBufNum != -1) {sineBufNum = server.cachedBufferAt(sineBufNum); sineBufNum.updateInfo; server.sync;} {sineBufNum = nil}; if (resBufNum != -1) {resBufNum = server.cachedBufferAt(resBufNum); resBufNum.updateInfo;server.sync;} {resBufNum = nil}; action.value(sineBufNum,resBufNum); }; } }