FluidBufNMF { *process { arg server, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, destination, bases, basesMode = 0, activations, actMode = 0, rank = 1, numIter = 100, winSize = 1024, hopSize = -1, fftSize = -1, winType = 0, randSeed = -1, action; source = source.asUGenInput; destination = destination.asUGenInput; bases = bases.asUGenInput; activations = activations.asUGenInput; if(source.isNil) { Error("Invalid buffer").format(thisMethod.name, this.class.name).throw}; server = server ? Server.default; destination = destination ? -1; bases = bases ? -1; activations = activations ? -1; forkIfNeeded{ server.sendMsg(\cmd, \BufNMF, source, startFrame, numFrames, startChan, numChans, destination, bases, basesMode, activations, actMode, rank, numIter, winSize, hopSize, fftSize); server.sync; if (destination != -1) {destination = server.cachedBufferAt(destination); destination.updateInfo; server.sync;} {destination = nil}; if (bases != -1) {bases = server.cachedBufferAt(bases); bases.updateInfo; server.sync;} {bases = nil}; if (activations != -1) {activations = server.cachedBufferAt(activations); activations.updateInfo; server.sync;} {activations = nil}; action.value(destination, bases, activations); }; } }