s.reboot ( ~bindtest = FluidDataSet(s,\bindtest); ~point = Buffer.alloc(s,10); ~allpoints = Buffer.alloc(s,10,128); ~write = { 128.do{ |i| (i.asString ++ "/128").postln; ~point.setn(0,10.collect{|j| (i*10) + j}); ~bindtest.addPoint(i,~point); s.sync; } }; ~read = { 128.do{|i| (i.asString ++ "/128").postln; ~bindtest.getPoint(i,~point); FluidBufCompose.process(s,~point,numChans:1,destination:~allpoints,destStartChan:i); s.sync; }; // s.sync; // ~allpoints.getToFloatArray(action:{|a| fork{s.sync; a.postln}}); }; ) OSCFunc({"Bing".postln; },"/fartyBalls").oneShot; ~point.setn(0,10.collect{|j|j}) FluidBufCompose.process(s,~point,numChans:1,destination:~allpoints,destStartChan:0); ~ds = FluidDataSet(s,\versioneasteregg); s.sendMsg("/u_cmd",~ds.synth.nodeID,0,"version") //The current slow way fork { ~write.value }; fork { ~read.value }; //Reset ~bindtest.clear; //Write in one bundle s.bind(~write) //Reading back doesn't work yet s.dumpOSC(0) s.bind(~read) ~allpoints.getToFloatArray(action:{|a| a.postln}); //But reading the slow way confirms that the writing worked fork { ~read.value };