FluidBufHPSS : UGen { *new1 {|rate, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, harmonic = -1, percussive = -1, residual = -1, harmFilterSize = 17, percFilterSize = 31, maskingMode = 0, harmThreshFreq1 = 0.1, harmThreshAmp1 = 0, harmThreshFreq2 = 0.5, harmThreshAmp2 = 0, percThreshFreq1 = 0.1, percThreshAmp1 = 0, percThreshFreq2 = 0.5, percThreshAmp2 = 0, windowSize = 1024, hopSize = -1, fftSize = -1, doneAction = 0, blocking| var maxFFTSize = if (fftSize == -1) {windowSize.nextPowerOfTwo} {fftSize}; source = source.asUGenInput; harmonic = harmonic.asUGenInput; percussive = percussive.asUGenInput; residual = residual.asUGenInput; source.isNil.if {"FluidBufHPSS: Invalid source buffer".throw}; //NB For wrapped versions of NRT classes, we set the params for maxima to //whatever has been passed in language-side (e.g maxFFTSize still exists as a parameter for the server plugin, but makes less sense here: it just needs to be set to a legal value) ^super.new1(rate, source, startFrame, numFrames, startChan, numChans, harmonic, percussive, residual, harmFilterSize, percFilterSize, maskingMode, harmThreshFreq1, harmThreshAmp1, harmThreshFreq2, harmThreshAmp2, percThreshFreq1, percThreshAmp1, percThreshFreq2, percThreshAmp2, windowSize, hopSize, fftSize, maxFFTSize, harmFilterSize, percFilterSize, doneAction, blocking); } *kr {|source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, harmonic = -1, percussive = -1, residual = -1, harmFilterSize = 17, percFilterSize = 31, maskingMode = 0, harmThreshFreq1 = 0.1, harmThreshAmp1 = 0, harmThreshFreq2 = 0.5, harmThreshAmp2 = 0, percThreshFreq1 = 0.1, percThreshAmp1 = 0, percThreshFreq2 = 0.5, percThreshAmp2 = 0, windowSize = 1024, hopSize = -1, fftSize = -1, doneAction = 0| ^this.multiNew( 'control', source, startFrame, numFrames, startChan, numChans, harmonic, percussive, residual, harmFilterSize, percFilterSize, maskingMode, harmThreshFreq1, harmThreshAmp1, harmThreshFreq2, harmThreshAmp2, percThreshFreq1, percThreshAmp1, percThreshFreq2, percThreshAmp2, windowSize, hopSize, fftSize, doneAction, blocking:0 ); } *process {|server, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, harmonic = -1, percussive = -1, residual = -1, harmFilterSize = 17, percFilterSize = 31, maskingMode = 0, harmThreshFreq1 = 0.1, harmThreshAmp1 = 0, harmThreshFreq2 = 0.5, harmThreshAmp2 = 0, percThreshFreq1 = 0.1, percThreshAmp1 = 0, percThreshFreq2 = 0.5, percThreshAmp2 = 0, windowSize = 1024, hopSize = -1, fftSize = -1, action| ^FluidNRTProcess.new( server, this, action, [harmonic, percussive, residual].select{|x| x!= -1} ).process( source, startFrame, numFrames, startChan, numChans, harmonic, percussive, residual, harmFilterSize, percFilterSize, maskingMode, harmThreshFreq1, harmThreshAmp1, harmThreshFreq2, harmThreshAmp2, percThreshFreq1, percThreshAmp1, percThreshFreq2, percThreshAmp2, windowSize, hopSize, fftSize ); } *processBlocking {|server, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, harmonic = -1, percussive = -1, residual = -1, harmFilterSize = 17, percFilterSize = 31, maskingMode = 0, harmThreshFreq1 = 0.1, harmThreshAmp1 = 0, harmThreshFreq2 = 0.5, harmThreshAmp2 = 0, percThreshFreq1 = 0.1, percThreshAmp1 = 0, percThreshFreq2 = 0.5, percThreshAmp2 = 0, windowSize = 1024, hopSize = -1, fftSize = -1, action| ^FluidNRTProcess.new( server, this, action, [harmonic, percussive, residual].select{|x| x!= -1}, blocking:1 ).process( source, startFrame, numFrames, startChan, numChans, harmonic, percussive, residual, harmFilterSize, percFilterSize, maskingMode, harmThreshFreq1, harmThreshAmp1, harmThreshFreq2, harmThreshAmp2, percThreshFreq1, percThreshAmp1, percThreshFreq2, percThreshAmp2, windowSize, hopSize, fftSize ); } }