####### original SC Cmake file starts here cmake_minimum_required(VERSION 3.3) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_STANDARD 14) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mavx -msse -msse2 -msse3 -msse4") if(APPLE) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++") set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -stdlib=libc++") SET(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++") set(CMAKE_OSX_DEPLOYMENT_TARGET "10.7" CACHE STRING "Minimum OS X deployment version") endif() project (fluid_decomposition_supercollider LANGUAGES CXX) # set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -pedantic") option(SUPERNOVA "Build plugins for supernova" OFF) MACRO(SUBDIRLIST result curdir) FILE(GLOB children RELATIVE ${curdir} ${curdir}/*) SET(dirlist "") FOREACH(child ${children}) IF(IS_DIRECTORY ${curdir}/${child}) LIST(APPEND dirlist ${child}) ENDIF() ENDFOREACH() SET(${result} ${dirlist}) ENDMACRO() set(FLUID_PATH ~/fluid_decomposition CACHE PATH "The top level of the fluid_decomposition repo") set(LOCAL_INCLUDES ${CMAKE_CURRENT_SOURCE_DIR}/include) get_filename_component(FLUID_ABS_PATH ${FLUID_PATH} ABSOLUTE) message(${FLUID_ABS_PATH}) # if (NOT DEFINED ${FLUID_DECOMP_PATH}) # message(FATAL_ERROR "Please set the path to the fluid_decomposition sources with -DFLUID_DECOMP_PATH=") # endif() if (NOT (EXISTS "${FLUID_ABS_PATH}/build/fluid_decomposition-exports.cmake")) message(FATAL_ERROR "Can't find the fluid_decomposition CMake targets file at ${FLUID_ABS_PATH}/build/fluid_decomposition-expors.cmake. Please go to ${FLUID_ABS_PATH}/build and run CMake") endif() if (NOT (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/release-packaging/AudioFiles/)) file(MAKE_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/release-packaging/AudioFiles/) endif() file(COPY ${FLUID_ABS_PATH}/AudioFiles/ DESTINATION ${CMAKE_CURRENT_SOURCE_DIR}/release-packaging/AudioFiles/) include("${FLUID_ABS_PATH}/build/fluid_decomposition-exports.cmake") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/release-packaging/plugins") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}") set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}") set(CMAKE_SHARED_MODULE_PREFIX "") if(APPLE OR WIN32) set(CMAKE_SHARED_MODULE_SUFFIX ".scx") endif() add_library(FLUID_SC_WRAPPER INTERFACE) target_sources(FLUID_SC_WRAPPER INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/include/FluidSCWrapper.hpp ${CMAKE_CURRENT_SOURCE_DIR}/include/SCBufferAdaptor.hpp ) SUBDIRLIST(PROJECT_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/src) foreach (project_dir ${PROJECT_DIRS}) if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/src/${project_dir}/CMakeLists.txt") message("Generating: ${project_dir}") add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/src/${project_dir}) endif () endforeach ()