Fix buffer passing in FluidBufNMF *kr

nix
Owen Green 5 years ago
parent 921c3c65d5
commit b30fc97ca4

@ -5,9 +5,9 @@ FluidBufNMF : FluidBufProcessor
source.isNil.if {"FluidBufNMF: Invalid source buffer".throw};
resynth = resynth ? -1;
bases = bases ? -1;
activations = activations ? -1;
^FluidProxyUgen.kr(\FluidBufNMFTrigger,-1,source, startFrame, numFrames, startChan, numChans, resynth, bases, basesMode, activations, actMode, components, iterations, windowSize, hopSize, fftSize, trig, blocking);
activations = activations ? -1;
^FluidProxyUgen.kr(\FluidBufNMFTrigger,-1,source.asUGenInput, startFrame, numFrames, startChan, numChans, resynth.asUGenInput, bases.asUGenInput, basesMode, activations.asUGenInput, actMode, components, iterations, windowSize, hopSize, fftSize, trig, blocking);
}
*process { |server, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, resynth = -1, bases = -1, basesMode = 0, activations = -1, actMode = 0, components = 1, iterations = 100, windowSize = 1024, hopSize = -1, fftSize = -1, windowType = 0, randomSeed = -1,freeWhenDone = true, action|

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