From 409f6d61f80328ab21cc73942296d04ed535ae61 Mon Sep 17 00:00:00 2001 From: Owen Green Date: Sun, 9 Sep 2018 16:09:46 +0100 Subject: [PATCH] BufCompose: Don't accidentally load Transient NRT class. --- src/fdCompose/fdCompose.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/fdCompose/fdCompose.cpp b/src/fdCompose/fdCompose.cpp index f303d62..83814af 100644 --- a/src/fdCompose/fdCompose.cpp +++ b/src/fdCompose/fdCompose.cpp @@ -14,17 +14,17 @@ static InterfaceTable *ft; namespace fluid { namespace sc{ - class BufTransients: public NRTCommandBase + class BufCompose: public NRTCommandBase { public: using client_type = buf::BufferComposeClient; using NRTCommandBase::NRTCommandBase; - ~BufTransients() {} + ~BufCompose() {} void runCommand(World* world, void* replyAddr, char* completionMsgData, size_t completionMsgSize) { - cmd(world, "AsyncBufferCompose", replyAddr, completionMsgData, completionMsgSize); + cmd(world, "AsyncBufferCompose", replyAddr, completionMsgData, completionMsgSize); } bool process(World* world) @@ -65,6 +65,6 @@ namespace fluid { PluginLoad(OfflineFluidDecompositionUGens) { ft = inTable; - registerCommand(ft, "BufCompose"); + registerCommand(ft, "BufCompose"); fluid::sc::printCmd(ft,"BufCompose","FDCompose"); }