@ -7,6 +7,8 @@ c = Buffer.new(s);
// with basic params
Routine{
var startTime, target, tolerance, startThresh, prevThresh, curThresh, curVal, prevVal, iters, maxIters, dVal, dThresh;
var cond = Condition.new;
startTime = Main.elapsedTime;
prevThresh = 0.1; //initial threshold (between 0.00001 and 0.99999
target = 10; //number of slices desired
@ -14,14 +16,17 @@ Routine{
maxIters = 100; //max number of iterations acceptable
//makes a first iteration
FluidBufNoveltySlice.process(s,b, indices: c, threshold:prevThresh,action:{|x|prevVal = x.numFrames});
FluidBufNoveltySlice.process(s,b, indices: c, threshold:prevThresh, action:{|x|prevVal = x.numFrames;\there.postln;cond.unhang;});
\here.postln;
cond.hang;
//makes a second iteration
if ( (prevVal < target), {
curThresh = (prevThresh * 0.5).max(0.000001);
}, {
curThresh = (prevThresh * 2).min(0.999999);
});
FluidBufNoveltySlice.process(s,b, indices: c, threshold:curThresh,action:{|x|curVal = x.numFrames});
FluidBufNoveltySlice.process(s,b, indices: c, threshold:curThresh,action:{|x|curVal = x.numFrames;cond.unhang;});
cond.hang;
//makes further iterations until the result is achieved, or the maximum of acceptable iterations is reached
iters = 2;
@ -42,7 +47,8 @@ Routine{
//if we have
curThresh = (((dThresh / dVal) * (target - curVal)) + curThresh).min(0.999999).max(0.000001);
});
FluidBufNoveltySlice.process(s,b, indices: c, threshold:curThresh,action:{|x|curVal = x.numFrames});
FluidBufNoveltySlice.process(s,b, indices: c, threshold:curThresh,action:{|x|curVal = x.numFrames;cond.unhang;});
cond.hang;
}
);
//depending on the outcome, gives the right info back