Correct UGen classname for BufProcessers with long names

nix
Owen Green 5 years ago
parent 558f73e7cf
commit 36d91e37b8

@ -16,7 +16,7 @@ FluidBufAudioTransport : FluidBufProcessor {
destination = destination.asUGenInput;
^FluidProxyUgen.kr(\FluidBufAudioTransportTrigger,-1, source1, startFrame1, numFrames1, startChan1, numChans1, source2, startFrame1, numFrames1, startChan2, numChans2, destination, interpolation, bandwidth, windowSize, hopSize, fftSize, maxFFTSize, trig, blocking);
^FluidProxyUgen.kr(this.objectClassName++\Trigger,-1, source1, startFrame1, numFrames1, startChan1, numChans1, source2, startFrame1, numFrames1, startChan2, numChans2, destination, interpolation, bandwidth, windowSize, hopSize, fftSize, maxFFTSize, trig, blocking);
}

@ -14,7 +14,7 @@ FluidBufSpectralShape : FluidBufProcessor {
source.isNil.if {"FluidBufSpectralShape: Invalid source buffer".throw};
features.isNil.if {"FluidBufSpectralShape: Invalid features buffer".throw};
^FluidProxyUgen.kr(\FluidBufSpectralShapeTrigger, -1, source, startFrame, numFrames, startChan, numChans, features, windowSize, hopSize, fftSize, maxFFTSize, trig, blocking);
^FluidProxyUgen.kr(this.objectClassName++\Trigger, -1, source, startFrame, numFrames, startChan, numChans, features, windowSize, hopSize, fftSize, maxFFTSize, trig, blocking);
}

@ -10,7 +10,7 @@ FluidBufTransientSlice : FluidBufProcessor {
source.isNil.if {"FluidBufNoveltySlice: Invalid source buffer".throw};
indices.isNil.if {"FluidBufNoveltySlice: Invalid features buffer".throw};
^FluidProxyUgen.kr(\FluidBufTransientSliceTrigger, -1, source, startFrame, numFrames, startChan, numChans, indices, order, blockSize, padSize, skew, threshFwd, threshBack, windowSize, clumpLength, minSliceLength, trig, blocking);
^FluidProxyUgen.kr(this.objectClassName++\Trigger, -1, source, startFrame, numFrames, startChan, numChans, indices, order, blockSize, padSize, skew, threshFwd, threshBack, windowSize, clumpLength, minSliceLength, trig, blocking);
}
*process { |server, source, startFrame = 0, numFrames = -1, startChan = 0, numChans = -1, indices, order = 20, blockSize = 256, padSize = 128, skew = 0, threshFwd = 2, threshBack = 1.1, windowSize = 14, clumpLength = 25, minSliceLength = 1000, freeWhenDone = true, action|

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