|
|
|
|
@ -17,7 +17,7 @@ y = {
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
// isolate just sines or residual;
|
|
|
|
|
~song = Buffer.readChannel(s,FluidFilesPath("Tremblay-beatRemember.wav"),channels:[0]);
|
|
|
|
|
~song = Buffer.readChannel(s,FluidFilesPath("Tremblay-BeatRemember.wav"),channels:[0]);
|
|
|
|
|
|
|
|
|
|
(
|
|
|
|
|
y = {
|
|
|
|
|
@ -37,7 +37,7 @@ y.set(\mix,0);
|
|
|
|
|
y.set(\mix,1);
|
|
|
|
|
|
|
|
|
|
// a stereo example
|
|
|
|
|
~song = Buffer.read(s,FluidFilesPath("Tremblay-beatRemember.wav"));
|
|
|
|
|
~song = Buffer.read(s,FluidFilesPath("Tremblay-BeatRemember.wav"));
|
|
|
|
|
|
|
|
|
|
(
|
|
|
|
|
y = {
|
|
|
|
|
@ -85,7 +85,7 @@ FluidHPSS separates a sound into "harmonic" and "percussive" components. This ca
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
//load a soundfile to play
|
|
|
|
|
~buf = Buffer.readChannel(s,FluidFilesPath("Tremblay-beatRemember.wav"),channels:[0]);
|
|
|
|
|
~buf = Buffer.readChannel(s,FluidFilesPath("Tremblay-BeatRemember.wav"),channels:[0]);
|
|
|
|
|
|
|
|
|
|
// run with basic parameters (left is harmonic, right is percussive)
|
|
|
|
|
{FluidHPSS.ar(PlayBuf.ar(1,~buf,loop:1))}.play
|
|
|
|
|
|